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[iOS][GLES2/3] Screen becomes dark if resolution is changed when image e...
1. Open attached project 2. Build to iOS 3. Press "Native Res" twice it will switch from native to lower and from lower to native 4.... Read more
Error "NullReferenceException: Object reference not set to an instance o...
How to reproduce: 1. Open the project "IN_33176" 2. Press Window -> Visual Effects -> Visual Effect Graph 3. Press the "Click to ... Read more
Additively loading Light Probes when using Realtime GI causes probe valu...
Steps to reproduce: # Clone and update the following repo: [https://github.cds.internal.unity3d.com/unity/Additive-Lighting/tree/u... Read more
[ShaderGraph] Pasting node with mouse doesn't paste near location of the...
This is confusing when you navigate elsewhere in the graph to paste a node, then when you paste it appears that nothing happens. Nod... Read more
Mask component doesn't add Image component in spite of dependency
Steps to reproduce: 1. Open attached project "scrollRectAndMask" 2. Open "repro" scene 3. Navigate Canvas>Panel>GameObject in hierar... Read more
[WebGL] [SVG] "Runtime error: float unrepresentable in integer range" is...
Reproduction steps: 1. Open the user's attached project ("VectorGraphicsBugReport.zip") 2. Open the repro scene ("SampleScene") 3. E... Read more
PNGs imported with RGBA Half format are incorrectly converted when using...
How to reproduce: 1. Open user-submitted project 2. See Gradient8bit and Gradient16bit in the Project window Expected result: the i... Read more
PIX and NSIGHT shader debuggers don't work on DX12 with DXC compiled sha...
1. Open the attached project 2. Create a player build with the "Fluid" scene for DX12 with "Development Build" enabled 3. Follow th... Read more
Second "Build" fails when animation window is opened
To reproduce: 1. Open attached project 2. Open "game" scene 3. Open Animation window 4. Build for iOS 5. Select "_GameController" ga... Read more
[IOS]ShaderVariantCollection.WarmUP takes more then 2 time longer to exe...
Steps to reproduce: 1. Open the attached project "Case_1295594" 2. Build it to IOS and Android 3. In the top left corner press the b... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Profiler - Taking you to the wrong section when using 'show'
- Draw Renderers custom pass doesn't work with SSGI
- WebCamTexture does not set the requested resolution when used in WebGL
- Editor default Stylesheet/Matching Selector buttons in Debugger don't do anything
- Graphics.DrawMeshNow stops rendering Render Texture after a few frames when viewed in the Player