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0
votes
Not Reproducible

[iOS][GLES2/3] Screen becomes dark if resolution is changed when image e...

Mobile Rendering

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Jan 22, 2016

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Version/s: 5.3.1p3

1. Open attached project 2. Build to iOS 3. Press "Native Res" twice it will switch from native to lower and from lower to native 4.... Read more

0
votes
Fixed

Error "NullReferenceException: Object reference not set to an instance o...

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Feb 28, 2023

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Version/s: 2022.2.8f1, 2023.1.0b5, 2023.2.0a3, 2023.3.0a3

How to reproduce: 1. Open the project "IN_33176" 2. Press Window -> Visual Effects -> Visual Effect Graph 3. Press the "Click to ... Read more

0
votes
Won't Fix

Additively loading Light Probes when using Realtime GI causes probe valu...

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Feb 20, 2023

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Version/s: 2020.3.45f1, 2021.3.19f1, 2022.2.7f1, 2023.1.0b4, 2023.2.0a4

Steps to reproduce: # Clone and update the following repo: [https://github.cds.internal.unity3d.com/unity/Additive-Lighting/tree/u... Read more

0
votes
Fixed

[ShaderGraph] Pasting node with mouse doesn't paste near location of the...

Package: Shader Graph

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Dec 10, 2019

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Version/s: 7.1.8

This is confusing when you navigate elsewhere in the graph to paste a node, then when you paste it appears that nothing happens. Nod... Read more

1
votes
Won't Fix

Mask component doesn't add Image component in spite of dependency

UI

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May 02, 2016

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Version/s: 5.3.4f1

Steps to reproduce: 1. Open attached project "scrollRectAndMask" 2. Open "repro" scene 3. Navigate Canvas>Panel>GameObject in hierar... Read more

6
votes
Fixed

[WebGL] [SVG] "Runtime error: float unrepresentable in integer range" is...

Package: Vector Graphics

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Mar 04, 2020

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Version/s: 2018.4, 2019.3, 2019.3.3f1, 2020.1, 2020.2

Reproduction steps: 1. Open the user's attached project ("VectorGraphicsBugReport.zip") 2. Open the repro scene ("SampleScene") 3. E... Read more

1
votes
Fixed

PNGs imported with RGBA Half format are incorrectly converted when using...

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Oct 31, 2019

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Version/s: 2017.4, 2018.3.8f1, 2018.4, 2019.2, 2019.3, 2020.1

How to reproduce: 1. Open user-submitted project 2. See Gradient8bit and Gradient16bit in the Project window Expected result: the i... Read more

0
votes
Fixed

PIX and NSIGHT shader debuggers don't work on DX12 with DXC compiled sha...

Quality of Life

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May 05, 2021

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Version/s:

1. Open the attached project 2. Create a player build with the "Fluid" scene for DX12 with "Development Build" enabled 3. Follow th... Read more

0
votes
Fixed

Second "Build" fails when animation window is opened

Deployment Management

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Apr 27, 2016

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Version/s: 5.4.0b15

To reproduce: 1. Open attached project 2. Open "game" scene 3. Open Animation window 4. Build for iOS 5. Select "_GameController" ga... Read more

0
votes
Won't Fix

[IOS]ShaderVariantCollection.WarmUP takes more then 2 time longer to exe...

Package: Scriptable Render Pipeline Universal

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Nov 27, 2020

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Version/s: 10.2.0

Steps to reproduce: 1. Open the attached project "Case_1295594" 2. Build it to IOS and Android 3. In the top left corner press the b... Read more

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