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[Android] [ETC] Alpha size is doubled compared to RGB if "Compress with ...
To reproduce:1) Open attached project2) Make sure it's set as Development Build and auto attaches to Profiler3) Build and run on dev... Read more
[URP] Changing Default Render Pipeline does not update Default Renderer
Steps to reproduce: 1. Create a new URP project from URP Template. Note in Project Settings/Graphics that it uses "PC_RPAsset" by de... Read more
Text Component documentation is missing
Reproduction steps:1. Create a new project2. GameObject > UI (Canvas) > Legacy > Text3. Select newly created GameObject and... Read more
Input System throws MissingReferenceException during event callback afte...
How to reproduce:1. Open the attached project named "Case_1331572"2. Open the SampleScene and enter Play mode3. Press the Spacebar k... Read more
[2D] [Sprite Shape] Error generated when using a default sprite for Corn...
[2D] [Sprite Shape] Error generated when using a default sprite for Corner sprite or Angle Range sprite in Sprite Shape Profile Step... Read more
[RenderingDebugger]Motion vectors are displayed when Phong Tessellation ...
How to reproduce:1. Create a new HDRP Unity Project2. Import the attached “robot_motion_vector” custom Package3. Open the “Robot” Sc... Read more
[Playables] "PlayableGraph was not destroyed" warning is logged when ent...
"PlayableGraph was not destroyed" warning is logged when entering the Play mode with the Prefab open (the prefab holds the script wh... Read more
[LOD] SpeedTree prefab with 'Fade Transition Width' > 0 logs errors when...
Steps to reproduce: 1. Open the attached project2. Open and play 'Test' scene3. Notice the errors spammed in the console each time a... Read more
Changes are not saved when changing Styles' orders in the UI Builder
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the “Assets/test-doc.uxml” asset in UI Builder3. In the StyleSheets ... Read more
[AW] AW + Maximized Game window + Play = errors
When you go into Editor Play mode with the Animation Window open and the Game window set to "Maximize on Play", the following errors... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Long Property names are not truncated in the Add Property dropdown in the Animation window when the Long Property name does not fit
- [iOS] High CPU load when device keyboard is open
- Selected Animation clip in the Animation window changes when the Domain Reload is triggered
- Animation window scrollbar keeps resetting when the scrollbar width is changed after adding an event
- LocalizationSettings.InitializationOperation hangs when re-entering Play Mode with Domain Reload disabled