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0
votes
By Design

[Android] Calling AndroidJavaClass.CallStatic causes a JNI crash

Mobile

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Mar 20, 2019

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Version/s: 2018.3.0a1, 2018.3.9f1, 2019.1, 2019.2, 2019.3

Repro steps: 1. Open QA attached project "repro_1139007" 2. Switch the build target to Android 3. Build and Run Actual: App crashes... Read more

1
votes
Fixed

GameObject position changes during transitions in Timeline preview

Animation

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Nov 27, 2020

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Version/s: 2020.1, 2020.1.13f1, 2020.2, 2021.1

Reproduction steps: 1. Open attached project "ObjectPosition.zip" and scene "01 StartOfGame" 2. In Hierarchy window, select "Timelin... Read more

0
votes
By Design

Currently used Camera changes randomly when drawing mesh with DrawMeshNow()

Camera

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Aug 25, 2020

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Version/s: 2018.4, 2018.4.5f1, 2020.2

How to reproduce: 1. Open the user's attached project from "Surface Canvas.zip" 2. Enter Play Mode 3. Move your cursor around the Ed... Read more

0
votes
Duplicate

Upgrade with SafeMode clear HDRP FrameSettings

Package: Scriptable Render Pipeline HD

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Jul 06, 2021

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Version/s: 11

When I upgrade my HDRP project from Unity 2020.3.8f1 to 2021.2.0b2, my FrameSettings in the HDRP Global Settings are completely wipe... Read more

0
votes
Fixed

Changing the styling in USS file instead of UI Builder breaks styling of...

Package: UI Builder

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Dec 02, 2019

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Version/s: 0.5.7

Steps to reproduce: 1. Open the provided project "case_1202442-UIBuilderElements.zip" 2. In the Project window navigate to > Assets/... Read more

0
votes
Won't Fix

Naming of Brush Strength is inconsistent between the Inspector and the B...

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Feb 10, 2023

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Version/s: 2023.1.0b3

How to reproduce: 1. Open the project from comments or create a project and set up "Terrain Tools" 2. Enter Scene "SampleScene" 3... Read more

0
votes
Fixed

[Mobile][Metal][Vulkan] SwappyVk Failed to wait for the VkFence when usi...

Mobile

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Dec 02, 2020

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Version/s: 2019.4, 2020.1, 2020.1.14f1, 2020.2, 2021.1

Steps to reproduce: 1. Open the user's attached project "RenderTextureCrash.zip" 2. Open scene "scene" 3. Build and Run on Android 4... Read more

0
votes
Fixed

GameObject does not collide with other GameObjects when the GameObject's...

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May 27, 2024

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Version/s: 2021.3.38f1, 2022.3.30f1, 6000.0.4f1

Reproduction steps: 1. Open the “ReproProject“ project 2. Open the “Assets/Scenes/SampleScene“ scene 3. Enter Play Mode 4. Observe t... Read more

0
votes
Fixed

[LOD] SpeedTree prefab with 'Fade Transition Width' > 0 logs errors when...

Speedtree Integration

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May 26, 2015

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Version/s: 5.1.0f1

Steps to reproduce: 1. Open the attached project 2. Open and play 'Test' scene 3. Notice the errors spammed in the console each tim... Read more

0
votes
Fixed

Crash in PVRTransmissionTextureData::PVRTransmissionTextureData when exi...

Progressive Lightmapper

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Feb 19, 2020

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Version/s: 2019.3.0a12, 2019.3.0f3, 2020.1, 2020.2

How to reproduce: 1. Open tester-attached project (case_1221209-Game_development_Repro.zip) 2. Open the 'Parkour' Scene 3. Enter Pla... Read more

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