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Project Auditor's "Details" and "Recommendation" tabs can't be resized
How to reproduce:1. Create a new Unity project2. Go to Window -> Analysis -> Project Auditor -> Start Analysis3. In the Pro... Read more
Crash on HexStringToBytes when opening the project
Reproduction steps:1. Open the attached “CrashRepro” project Expected result: The project opensActual result: Unity Editor crashes R... Read more
[StandardAssets] Framerate counter is missing its font
To reproduce:1. Import the Utility standard asset2. Select the Framerate counter3. Notice the font is not set Read more
Animation files are changed when no actual change is made to the settings
How to reproduce:1. Open the attached “IN-129735” project2. Navigate to Assets > Animations and duplicate the "RunChase_GolfClub ... Read more
"Assertion failed on expression: 'ValidTRS()'" error is thrown when modi...
Steps to reproduce:1. Open attached analytics-library-test-project.zip Unity project2. Open "Test" scene3. Select "GameObject (2)" g... Read more
[VFX Graph] Mouse cursor continuously updated on opening Simple Mesh out...
Mouse cursor continuously updated on opening Simple Mesh output visual graph. Steps to repro:1. Open the attached project.2. Select ... Read more
OnValidate called when Monobehaviour inside Prefab changes
From this forum post:https://forum.unity.com/threads/asset-pipeline-v2-script-reimport-performance.784322/#post-6134054 It appears t... Read more
Sliders in the URP.asset throws NullReferenceException
Steps to reproduce: 1) Download attached project and open in Unity 2) Find URP-Balanced.asset in the Assets/Settings 3) In the Inspe... Read more
Building asset bundles when build path doesn't exist causes a failed ass...
How to reproduce:1. Open the attached project2. Make sure Project/AssetBundles directory doesn't exist3. Window > AssetBundle Bro... Read more
Animations on child objects do not finish when main thread is sleeping d...
Reproduction steps:1. Open the “AnimationChild” Project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Enter the Play Mode and... Read more
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