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0
votes
Fixed

Continuously selecting Assets in Project window causes Assertion failed ...

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Jul 27, 2023

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Version/s: 2023.2.0a17, 2023.2.0b3, 2023.3.0a1

Steps to reproduce: 1. Open attached project "AssetBug.zip" 2. In Project window, select the Assets/UniversalRenderPipelineGlobalS... Read more

0
votes
Won't Fix

Default List objects are used when BindProperty is used in Custom Editor...

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Feb 22, 2023

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Version/s: 2022.2.7f1, 2023.1.0b3, 2023.2.0a3

Reproduction steps: 1. Open the attached project “ListRepro” 2. Open the “Assets/Scenes/SampleScene” scene 3. In the Hierarchy windo... Read more

0
votes
Fixed

[OSX] Player with 8 displays connected returns 0 connected displays with...

Window management

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Aug 21, 2020

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Version/s: 2020.2.0b1

Reproduction steps: 1. Create a new project 2. Attach the "DisplayManagerOSX.mm" script to the project 3. Observe the console window... Read more

0
votes
Fixed

Immutable Prefabs can't be fully opened from the Hierarchy nor the 'Open...

Scene Management

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Mar 25, 2021

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Version/s: 2018.4, 2019.4, 2020.2, 2020.3, 2020.3.0f1, 2021.1, 2021.2

How to reproduce: 1. Open the user's attached project 2. Open 'SampleScene' 3. Observe the Inspector Expected result: There is a li... Read more

0
votes
Won't Fix

[Android] A build fails with "CommandInvokationFailure: Gradle build fai...

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Oct 10, 2023

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Version/s: 2022.3.10f1, 2023.1.13f1

How to reproduce: 1. Open the attached “IN-53906” project 2. In the “Edit” → “Project Settings” → “Publishing Settings” disable “Cus... Read more

0
votes
Duplicate

Send/Bus does not refresh instantly when connecting to Receive

Audio

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Jan 29, 2015

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Version/s: 5.0.0b22

To reproduce: - Open attached project and launch scene "test2" - Open Audio Mixer > Crickets (Mixer) - Select "crickets" audio group... Read more

0
votes
Fixed

[DeveloperAnalytics] UserID is set to "anonymous" for signed in user

Developer Analytics

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Mar 25, 2016

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Version/s: 5.5.0a1

For same session UserID is send as 'anonymous' and ID for signed in user. To repro: 0. The issue is floating, so you'll need to try... Read more

1
votes
Fixed

[iOS][Xcode] Deployement target in Xcode is 9.1 when in Unity set to 9.0

iOS

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Apr 01, 2016

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Version/s: 5.3.4p1

To reproduce: 1. Create new project 2. Select iOS as build platform 3. In the Player settings set Target minimum iOS Version to 9.0 ... Read more

0
votes
Fixed

[MacOS] Can interact with editor window without it coming into focus

MacOS

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Dec 04, 2019

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Version/s: 2020.1.0a15

If your editor window is unfocused, you can click on visible components and interact with the editor. It stays out of focus for a fe... Read more

0
votes
Active

[Shader Stripping]Test shaders are selectable on user side.

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Sep 06, 2024

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Version/s: 2022.3.47f1, 6000.0.20f1, 7000.0.0a1

[https://unity.slack.com/archives/CAR8G94EL/p1725607116329529] Seems that the shader stripping shaders that we use for test are a... Read more

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