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Continuously selecting Assets in Project window causes Assertion failed ...
Steps to reproduce: 1. Open attached project "AssetBug.zip" 2. In Project window, select the Assets/UniversalRenderPipelineGlobalS... Read more
Default List objects are used when BindProperty is used in Custom Editor...
Reproduction steps: 1. Open the attached project “ListRepro” 2. Open the “Assets/Scenes/SampleScene” scene 3. In the Hierarchy windo... Read more
[OSX] Player with 8 displays connected returns 0 connected displays with...
Reproduction steps: 1. Create a new project 2. Attach the "DisplayManagerOSX.mm" script to the project 3. Observe the console window... Read more
Immutable Prefabs can't be fully opened from the Hierarchy nor the 'Open...
How to reproduce: 1. Open the user's attached project 2. Open 'SampleScene' 3. Observe the Inspector Expected result: There is a li... Read more
[Android] A build fails with "CommandInvokationFailure: Gradle build fai...
How to reproduce: 1. Open the attached “IN-53906” project 2. In the “Edit” → “Project Settings” → “Publishing Settings” disable “Cus... Read more
Send/Bus does not refresh instantly when connecting to Receive
To reproduce: - Open attached project and launch scene "test2" - Open Audio Mixer > Crickets (Mixer) - Select "crickets" audio group... Read more
[DeveloperAnalytics] UserID is set to "anonymous" for signed in user
For same session UserID is send as 'anonymous' and ID for signed in user. To repro: 0. The issue is floating, so you'll need to try... Read more
[iOS][Xcode] Deployement target in Xcode is 9.1 when in Unity set to 9.0
To reproduce: 1. Create new project 2. Select iOS as build platform 3. In the Player settings set Target minimum iOS Version to 9.0 ... Read more
[MacOS] Can interact with editor window without it coming into focus
If your editor window is unfocused, you can click on visible components and interact with the editor. It stays out of focus for a fe... Read more
[Shader Stripping]Test shaders are selectable on user side.
[https://unity.slack.com/archives/CAR8G94EL/p1725607116329529] Seems that the shader stripping shaders that we use for test are a... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shadows are not cast when the Light's CullingMask and the GameObject's Layer do not match
- Graphics.DrawMeshInstanced does not work when 2D Renderer and 2D Shaders are used
- SpeedTree does not move when using WindZone
- "Undeclared identifier 'LinearToSRGB'" error is thrown when creating a color variable with HDR color mode and assigning a Custom Render Texture target in Shader Graph
- Input System package is missing when creating a new HDRP project