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[Improved Prefab] Override indicator (blue line) appears misaligned on C...
[Improved Prefab] Override indicator (blue line) appears misaligned on Camera field for Video. Steps to reproduce: 1) Create a new... Read more
[UI] MinMaxSlider disappears when enable/disable "Whole Numbers" checkbo...
On enabling/disabling the "Whole Numbers" checkbox for UI Slider MinMaxSlider gets disappears Refer to the attached video Steps to ... Read more
WebGL throws Uncaught SyntaxError: Unexpected number
To reproduce: 1. Open attached project 2. Build and run WebGl build 3. "Uncaught SyntaxError: Unexpected number." error thrown Read more
PolygonCollider2D is reshaped if sprite is dragged into the public field...
Steps to reproduce: 1. Open attached project "778125.zip" 2. Open scene "repro" 3. In hierarchy, select GameObject 4. Notice that i... Read more
Random changes appear in the DLL import settings when import a project
Missing dependency not declared in importer Steps to reproduce: 1. Open the attached project (TestProject.zip) with Unity 5.5.0p3 ... Read more
ArgumentException when creating a Font Asset with "Get Kerning Pairs" ch...
How to reproduce: 1. Create a new project 2. Import the Avalon.tff to the project 3. Install TMP package 4. Window > TextMeshPro > F... Read more
Decal count causes assert when it goes over the max light limit
[https://forum.unity.com/threads/argumentexception-when-rendering-lots-of-runtime-lights-w-o-shadows.1462619/#post-9737638] Read more
A child Canvas with Override Sorting is not rendered when opening a proj...
How to reproduce: 1. Open the attached project 2. Observe the Game view Expected result: A red box is visible Actual result: Red bo... Read more
[UI] MaskableGraphic OnEnable and OnDisable are slow causing non-respons...
To reproduce: 1. Open attached project 2. Play scene 3. Click on Open 4. Notice spike in profiler 5. Click on Back button 6. Notice ... Read more
[Android][iOS][Scripting] ToString function is not culture-variant on An...
How to reproduce: 1. Open the attached project 2. Make sure that scripting backend is set to .NET 4.x 3. On Android device go to set... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Graphics.DrawMeshNow stops rendering Render Texture after a few frames when viewed in the Player