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0
votes
By Design

"Some values are driven by Canvas" message isn't shown when Prefab is se...

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Aug 18, 2022

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Version/s: 2020.3.38f1, 2021.3.8f1, 2022.2.0b5, 2023.1.0a6, 2023.2.0a1

How to reproduce:1. Open the user’s attached “UnityBug_RectTransformPrefabVariant” project2. Select the “Canvas” Prefab in the Proje... Read more

1
votes
Fixed

Imported texture has default settings when the .meta file has a merge co...

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Dec 19, 2023

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Version/s: 2021.3.32f1, 2022.3.16f1, 2023.2.4f1, 2023.3.0a19, 6000.0.0b11, 6000.1.0a7, 7000.0.0a1

Reproduction steps:1. Create a new Unity project2. Copy “IMAGE” and “IMAGEMETA” to the assets folder3. Right-click in the Project wi... Read more

0
votes
Duplicate

Editor crashes on Mesh::UpdateSubMeshVertexRange when calling Mesh.SetSu...

Graphics - General

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Mar 04, 2020

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Version/s: 2019.3.0b1, 2019.3.2f1, 2020.1, 2020.2

How to reproduce:1. Open the attached "SubmeshBug.zip" project2. Load the "SampleScene"3. Select the "Mesh" GameObject in the Hierar... Read more

0
votes
Fixed

[IMGUI] Warning icon in asset importer window is clipped

IMGUI

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Nov 29, 2019

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Version/s: 2019.3.0a3, 2020.1.0a15

Steps To Reproduce: 1. Create a new Project2. Window > General > Asset Store3. Search UI samples and click on Import4. On the ... Read more

0
votes
Fixed

Crash on CachedReader::OutOfBoundsError when pressing the "Quit" button ...

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Mar 08, 2024

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Version/s: 2021.3.36f1, 2022.3.0f1, 6000.0.0f1, 6000.1.0a7, 6000.2.0a1, 7000.0.0a1

Reproduction steps:1. Open the attached “CrashRepro” project2. On the “Fatal Error!” modal window press the “Quit” button Expected r... Read more

0
votes
Fixed

Crash on "UnityEngine.VFX.VFXManager:Internal_ProcessCameraCommand_Injec...

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Jan 18, 2024

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Version/s: 2022.3.17f1, 2023.3.0b3, 6000.0.0b11

How to reproduce:1. Open the "IN_65996" project2. In the Player Settings -> Android Settings change "Normal Map Encoding" from XY... Read more

0
votes
Active

[Android] RGBA Crunched ETC2 compression format is creating artifacts fo...

Texture

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Feb 24, 2022

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Version/s: 2019.4, 2020.3, 2020.3.29f1, 2021.2, 2022.1, 2022.2

Reproduction steps:1. Open the attached project "ETCCrunchCompression.zip"2. Open SampleScene3. In Build Settings switch Build Platf... Read more

0
votes
Duplicate

Global Illumination Draw Modes in scene view don't display Generated Lig...

Scene/Game View

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Oct 08, 2019

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Version/s: 2018.3.0b1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2019.3.0b5, 2020.1.0a1

How to reproduce:1. Open attached project ("ReproLightmap.zip")2. Open SampleScene scene3. In the Scene window at the top-left corne... Read more

0
votes
Fixed

[URP] Remove button is not activated in Shader Passes List after creatin...

Package: Scriptable Render Pipeline Universal

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Nov 28, 2019

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Version/s: 7.1.6, 7.1.5

Remove button is not activated in Shader Passes List after creating objects from Renderer Features in URPAssets_Renderer. Due to thi... Read more

0
votes
Fixed

Reorderable ListView item's handles with a "display-none" class become v...

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Mar 14, 2024

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Version/s: 2021.3.36f1, 2022.3.21f1, 2023.2.14f1, 2023.3.0b10, 6000.0.0b11, 7000.0.0a1

How to reproduce:1. Open the user’s attached “UIToolkitTest.zip” project2. In the Hierarchy window, select “Test Component” GameObje... Read more

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