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[Mobile] Terrain's with Microsplat Shader Layers excluding first aren't ...
How to reproduce:1. Open the user's attached "AddressablesDrawInstancedBug.zip" project2. Build the Addressables (Window->Asset M... Read more
[HDRP][URP] Terrain Tree submesh is not rendered fully when distant from...
Reproduction steps:1. Download and open the attached "TerrainTreeColor.zip" project2. Open the "TreeInstanceColor" scene3. In the Hi... Read more
Shortcuts that require both Cmd and Shift modifiers do not work
Reproduction steps: Open a new project Press Cmd+Shift+B Expected result: Build settings are shown Actual result: Build settings are... Read more
Replace Prefab variant parent creates unused overrides for the instance ...
Steps:1. Create a variant instance in the scene2. Open it in context3. Drag root instance to the Project Browser4. Choose "Replace V... Read more
Undo does not work when GameObject is replaced with Prefab instance by h...
Reproduction steps:1. Open the attached project ("AltDragBug.zip")2. Open "SampleScene" Scene3. While holding Alt (option on Mac), d... Read more
[OSX only] Can't rename GameObject by right clicking in the Hierarchy wh...
Reproduction steps:1. Create a new Unity project2. Focus on any window in the Editor except Hierarchy3. Right-click -> Rename any... Read more
Caching.GetCachedVersions returns zero when AssetBundle is downloaded
Reproduction steps:1. Open the user's attached "My project.zip" project2. Open the "SampleScene" Scene3. Enter the Play mode4. Press... Read more
Unsaved changes window is almost impossible to use when closing a lot of...
How to reproduce:1. Open the user's attached "SaveTooManyScenesBug" project2. In the main menu, click Bug -> "Step 1 open scenes"... Read more
[URP] Greyed out Culling Mask option still takes effect when Light Layer...
Reproduction steps:1. Open the attached project2. Open the "SampleScene.unity" Scene located in "/Assets/Scenes/" in the Project win... Read more
Multiple Editor windows are shaking when re-sizing them with DX12 Graphi...
How to reproduce:1. Create a new project2. Set the Graphics API to Direct3D12 in the Rendering section (Edit -> Project Settings ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Linux] Navigating Prefab Components in Overrides window shows rendering artifacts in the Editor
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- Quickly clicking "Open query in Search Window" in the Hierarchy twice opens the two Search tabs at the same time