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0
votes
Duplicate

[OpenVR] Shared Shadows Crash

VR

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Apr 07, 2016

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Version/s: 5.4.0b14

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0
votes
Won't Fix

PlayerPrefs.GetInt throws an exception when NativeArray<T> is initialize...

Scripting

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Nov 10, 2019

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Version/s: 2019.1.0a12, 2019.2, 2019.3, 2019.3.0b10, 2020.1

Steps to reproduce:1. Open the project attached by the user2. Open "NativeArrayTestScene"3. Enter Play mode4. Observe the console Ex... Read more

0
votes
Won't Fix

URP Renderer 2D Full Screen Pass Renderer Feature is only affecting half...

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Nov 17, 2023

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Version/s: 2023.3.0a15

How to reproduce:1. Open the “FullScreenTest“ project2. Open the “Test“ scene3. Open the “Assets/Settings/Renderer2D“ in the Inspect... Read more

0
votes
Fixed

[UNET WebGL] crossdomain error running from file:///

Networking

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Jul 02, 2015

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Version/s: 5.1.1f1

-e: see title, stops you from using the matchmaker service -repro:--build and run webgl--Click the "Start MatchMaker" button--Click ... Read more

0
votes
Won't Fix

[hlsl2glsl -> HLSLcc][iOS][Metal]GameObjects with Mobile shaders flip&sh...

Shaders

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Jun 19, 2019

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Version/s: 2018.3.0a1, 2019.1.0a1, 2019.1.7f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the attached project2. Go to the Hierarchy window-&gt; disable "Standard" GameObject3. Build for iOS and de... Read more

0
votes
Fixed

NullReferenceException error on PolybrushMesh when unloading Scene in Ed...

Package: Polybrush

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Sep 30, 2019

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Version/s: 10.0.0-preview.16 - 1.0.1

How to reproduce:1. Open attached project2. Open SampleScene3. File &gt; New Scene4. See the error message in the Console Reproducib... Read more

1
votes
Fixed

Audio Reverb Filter Hf and Lf Reference cannot be read or changed when a...

Audio

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Nov 20, 2019

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Version/s: 2019.1.0a3, 2019.2, 2019.2.6f1, 2019.3, 2020.1

How to reproduce:1. Open project in "AudioReverbFilterRepro.zip" and Scene "ReverbScene"2. Start Play mode3. In Hierarchy window sel... Read more

5
votes
By Design

[UWP] Stabilisation Issue On Hololens 2

Package: WindowsMR

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Nov 29, 2019

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Version/s: 1.0.15

1. What happenedWe make use of the "Depth Reprojection" stabilisation (not "Automatic Planar Reprojection") in our apps on Hololens ... Read more

0
votes
Won't Fix

Build fails to compile when using burst compiling

Package: Burst

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Mar 13, 2023

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Version/s: 1.8.3

Steps to reproduce:1. Open the “TestECSVersion” project2. Build And Run Expected result: Builds and runs the projectActual result: B... Read more

0
votes
Fixed

Use legacy light probe sample counts is enabled for newly created projects

Progressive Lightmapper

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Jan 17, 2020

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Version/s: 2019.3, 2020.1

Steps to reproduce: 1. Create a new project using any template2. Open Project Settings &gt; Editor3. Notice that "use legacy light p... Read more

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