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0
votes
By Design

Menu Validate functions are called when a not-related function is triggered

IMGUI Controls

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Dec 16, 2022

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Version/s: 2020.3.43f1, 2021.3.16f1, 2022.2.1f1, 2023.1.0a21

Steps to reproduce:1. Open the “IN-16767_NestedMenuCheckedErrorReproduction” project2. Go to NestedMenuTest → Settings → Enable Alph... Read more

0
votes
Fixed

[ReflectionProbe] Baking custom reflection light probes overwrites the u...

Global Illumination

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Feb 18, 2016

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Version/s: 5.5.0a1

Baking custom reflection light probes when an .exr file (Texture type: cubemap or HDRI) is assigned as the custom cubemap overwrites... Read more

0
votes
Fixed

gameObject's Multi-dimensional array becomes null when object is Instant...

Scripting

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Jan 14, 2017

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Version/s: 5.5.0f3

To reproduce: 1.Download and open attached project2.Open "InstantiateBug" scene3.Enter Play mode4.Notice error in the console Expect... Read more

0
votes
Fixed

Scene Grid gets partially shrunk when Shadow Intesity option is set abov...

Package: Scriptable Render Pipeline Universal

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Sep 24, 2019

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Version/s: 7.1.1 - 7.1.2

Reproduction steps:1. Open the attached project named Case_11865002. Open the "Test" scene and select the Point Light 2D3. Increase ... Read more

2
votes
Won't Fix

Field Serialization in OnValidate method fails due to not being properly...

Scene Management

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Nov 13, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.2.4f1, 2019.3, 2020.1

How to reproduce:1. Open attached project "Unity Bug With Dirty Data.zip" and scene "SampleScene"2. In Hierarchy select "Move Right ... Read more

0
votes
Fixed

No indication to users present that Player log doesn't exist when openin...

Scene Tooling

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Jan 05, 2026

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Version/s: 6000.0.65f1, 6000.2.15f1, 6000.3.3f1, 6000.4.0b3, 6000.5.0a4

Steps to reproduce: Create a new Project and open it In the Console Window open the kebab menu ({}⋮{}) in the top right corner Selec... Read more

0
votes
Duplicate

Rigidbody2D constraints bug

Physics2D

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Jul 10, 2015

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Version/s: 5.1.1p4

Read more

0
votes
Fixed

[WP8] Serialization Weaver fails to resolve System.Windows.Visibility

WP8

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Feb 16, 2015

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Version/s: 4.6.2f1

To reproduce:1. Open repro.zip. It's a project that contains a .dll that uses System.Windows.Visibility2. Build for WP83. Notice the... Read more

0
votes
Fixed

Particle trails snap to new place when switching simulation space during...

Shuriken

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Sep 05, 2016

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Version/s: 5.5.0b2

-e: see title and gif below -repro:--open attached project--open test scene--play test scene--select the trails example (bottom righ... Read more

0
votes
Fixed

[WindowsMR][XRSDK] Occlusion mesh being created every frame

Package: WindowsMR

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Nov 21, 2019

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Version/s: 2.0.3

1. What happened Creating occlusion meshes every single frame, should stop at 4-8 but we observed at least 16 and counting 2. How we... Read more

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