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[TreeCreator] Color of Leaf Material does not update when assigned Mater...
Color of Leaf Material does not update when assigned Material's color is changedUser needs to reassign the Material then only leaf c... Read more
Unity crashes when compressing texture with non-power of 2 dimension siz...
How to reproduce:1. Open the user's attached "compress_textures_test.zip" project2. Open the Scene "SampleScene"3. Enter the Play Mo... Read more
The error message section is too large for the package details window
Steps to reproduce: Create a project Window -> Package Management -> Package Manager Click “” and select “Create package” Ente... Read more
MergePrefabInstance crash when reimporting assets from Assets Store
To reproduce:1.Open users attached project "Empty Project.zip"2.Open QuickLod > DemoScene > "MainDemoScene.unity" scene3.Go ba... Read more
Collaborate cannot update
1. Click Collab button2. In Collab window click “Update now” button Actual result:Get “Cannot move file” error Read more
[OSX] Hangs when moving object in scene
How to reproduce:1. Open the attached project2. Open Terminus Scene3. Attempt to move some objects in the scene4. Unity will hang No... Read more
Editor crashes on Unity::ConfigurableJoint::Create when loading a specif...
How to reproduce:1. Open the "case_1198019" project2. Load the "asd" scene-- Observe the crash Reproducible with: 2017.4.35f1, 2018.... Read more
Android builds include iOS post processing when iOS is selected as curre...
How to reproduce:1. Open the attached project "Unity IAP Bug.zip"2. Change Platform to iOS3. In the Menu bar select Build > Andro... Read more
“Default Scene” dropdown field contains a spelling mistake “Default Buil...
Steps to reproduce:1. Create new Unity project2. Open Preferences window (Edit > Preferences)3. Select “Scene Template” category4... Read more
[SubGraph] Block Subgraphs don't clear their UI when set to none.
Repro steps:1. Within a VFX context, create an Empty Subgraph Block2. Select it and assign a subgraph block from the inspector that ... Read more
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