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2
votes
Fixed

ArgumentException: GUILayout: Mismatched LayoutGroup.mouseMove appears w...

IMGUI

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Mar 06, 2020

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Version/s: 2020.1.0a24, 2020.1.0b1

Steps: 1. Open attached project 2. Load SampleScene 3. Select Cube prefab instance 4. Right-Click and choose "Prefab -> Open Asset I... Read more

0
votes
By Design

DiscardContents() doesn't discard 3D RenderTexture

Graphics - General

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Oct 16, 2016

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Version/s: 5.4.1f1

Steps to reproduce: 1. Open attached project 2. Open scene "DefaultScene" and run it 3. Notice that RT isn't cleared Additional st... Read more

0
votes
Fixed

Project crashes on opening in ShaderLab::IntShader::PostLoad(Shader*)

Graphics - General

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Sep 17, 2019

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Version/s: 2019.2.0b7, 2019.2.2f1

How to reproduce: 1. Open the attached Probuilder2.2.zip project ===Crash occurs=== Reproducible wtih: 2019.2.7f2 Not reproduci... Read more

0
votes
Duplicate

[WebGL] NavMeshSurface crashes player when it refers to a NavMeshData file

WebGL

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Nov 19, 2019

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Version/s:

https://github.com/Unity-Technologies/NavMeshComponents Add a NavMeshSurface component to an object. Press the Bake button from it'... Read more

0
votes
Fixed

Crash on RebuildTransformHierarchy when setting a transform parent to As...

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Aug 22, 2022

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Version/s: 2020.3.38f1, 2021.3.8f1, 2022.2.1f1, 2023.1.0a6, 2023.2.0a1

How to reproduce: # Open the user attached project # Right-click in the project and "Build AssetBundles" to ensure the "Empty" p... Read more

0
votes
Fixed

[GameActivity][UI Toolkit][Android] Text field becomes multiline during ...

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Feb 29, 2024

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Version/s: 2023.2.13f1, 6000.0.0b1

How to reproduce: 1. Open the “IN_69695” project 2. Open the “New UXML Template” asset 3. Select the “TextField” 4. In the Inspe... Read more

0
votes
Fixed

[UIR] Clear color isn't premultiplied before being applied

Package: UI Toolkit

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Sep 11, 2020

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Version/s: 1.0.0-preview.8

When specifying a clear color in the PanelSettings, the color is applied as-is. For example, we can specify (1,1,1,0.5) and this val... Read more

0
votes
Fixed

[Terrain] Editor crashes on applying/removing branch material of the sta...

Terrain

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Nov 20, 2019

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Version/s: 2019.3.0b1, 2019.3.0b12

Editor crashes on applying/removing branch material of the static Tree. Steps to repro: 1. Open the attached. 2. Tree game object >... Read more

0
votes
Fixed

[SafeArea] When device is held in Portrait, app is running in Portrait U...

Android

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Apr 08, 2021

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Version/s: 2019.4, 2020.1.16f1, 2021.2.0a10

How to reproduce: 1. Open the attached project 2. Make sure Resolution and Presentation settings have 2.1 Fullscreen disabled ... Read more

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