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Windows Player exe contains unwanted properties, causing text "Unity Pla...
See discussion here: https://forum.unity.com/threads/window-says-unity-playback-engine-rather-than-the-name-of-my-game.1339328/ Read more
Help / Unity API Reference Greyed out in Visual Studio
To repro:0. Make sure your system is clean (no Unity or VS were installed on it before).1. Using download assistant install Unity (5... Read more
Animator Controller leaks data when States are created and then deleted
Reproduction steps:1. Open attached project "1194086_animation_controller"2. From the File Explorer, open "New Animator Controller.c... Read more
Unity does not render UI images into RenderTextures
How to reproduce: 1. Open attached project2. Open scene bug_example.unity3. Play the scene- A checkmark should show up on screen- It... Read more
ParticleSystem forces DeferredRendering to have Forward pass which resul...
Steps to reproduce:1. Open user's attached project "Shadows.zip"2. Open "RecieveShadows" scene3. Open Frame Debug window4. Notice th... Read more
URP lit Shaders are not shown when project is built on WebGL
Reproduction steps:1. Open user's attached Project2. Build and Run WebGL Project Expected result: Scene is shown with all it's objec... Read more
Window sidebar is resized with unpressed mouse button after clicking on ...
Steps to repro:1. Create the new project;2. Open the Project Settings window;3. Select any item in the sidebar (i.e. HDRP)4. With th... Read more
[Vulkan] Crash when Camera sees a shader with more than 64 descriptors
How to reproduce:1. Set -force-vulkan command-line argument.2. Open attached project ("1225246-VULKAN-REPRO.zip")3. Make sure Vulkan... Read more
[Animation Stream] Root Curves are evaluated twice on character using An...
[Animation Stream] Root Curves are evaluated twice on character using Animation C# Jobs when loopTime is set to false. Repro:- Open ... Read more
[Shader Graph] Package Description makes no mention of support for Unive...
The package description for Shader Graph states that it is compatible with LWRP and HDRP, but it does not mention Universal RP. This... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument