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Standard (Specular Setup) shader still has specular when using a black s...
Standard (Specular setup) shader with black specular still have specular color rendered. I'm not sure is it intended (because of new... Read more
Baked cookies in URP don't react to changes in cookie size
Open the Universal_Lighting test project.Open the 220_LightCookie_Baked scene.Set GI bake mode to auto.Edit the cookie size. Expecte... Read more
[iOS] Wireless MFI controller input is not detected until the Applicatio...
Steps to reproduce:1. Open project in "project.zip"2. Build for iOS3. Connect a supported MFI controller to an iOS device (tested wi... Read more
[HDRP][AMD] Nullreference Exception thrown on setting any values in Full...
Nullreference Exception thrown on setting any values in Fullscreen Debug Mode Steps to reproduce:1. Create a new Project with 3D Tem... Read more
[Linux] Related Data is locked when the process search bar isn't empty
Steps to reproduce:1. Create a new project or open an existing one2. Open Profiler (Window -> Analysis -> Profiler)3. Make sur... Read more
[iOS][Metal] GfxDriver memory is never cleared in Unity Profiler
1. Open attached project2. Build to iOS metal device3. Profile with Unity Profiler4. GfxDriver memory will increase while device mem... Read more
SettingsProvider.OnGUI API is called after OnDeactivate when exiting the...
How to reproduce:1. Open the user's attached "SettingsProviderBug" project2. Open the "Edit -> Project Settings-> Test" window... Read more
The "Reset All Layouts" button adds 3 duplicate delegates to EditorAppli...
To reproduce:1. Open the project “newProject-2022.1-URP”2. Make sure the "Enter Play Mode Options" toggle is enabled and the "Reload... Read more
GameObject is added as a child when dragged from Project window in-betwe...
How to reproduce:1. Open attached project ("pro.zip")2. Select resource ("Square") from Assets folder3. Drag selected resource in-be... Read more
[Animation] Grand child game object have unnecessary slash added to name...
Steps to reproduce: 1. Open attached project2. Open scene "Animation"3. Fully expand "Main Camera" game object4. Select "Parent" GO ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List