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0
votes
Fixed

Animation Curve on the Audio Source is copied with an offset when using ...

Audio

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May 06, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.1.1f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the "SampleScene" Scene in the attached "audio-curves.zip" Project2. Enter Play Mode3. Inspect Animation Cu... Read more

0
votes
Duplicate

Can not change Conf. Joints Linear Limit through the script

Physics

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Jan 18, 2016

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Version/s: 5.3.1p2

Reproduction steps: 1. Open the attached project2. Open scene "Scene"3. Select GameObject "Cube"4. Play the scene5. Hold Spacebar to... Read more

1
votes
Fixed

[Substances][Bake&Discard] Material is rendered completely black if we c...

Substances

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Mar 02, 2016

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Version/s: 5.3.3p2

- Launch Unity and load the attached project- Select the substance asset and in the inspector choose Bake and discard substance and ... Read more

1
votes
Fixed

[XR][Android][URP][Shader Graph] Shader graph shaders are not rendering ...

XR SDK

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Nov 08, 2019

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Version/s: 2019.1.0a6

Shaders that are created using the Shader Graph do not render on Android when using instancing. Read more

6
votes
Fixed

VFX Shaders generate warnings when building a project

Visual Effects

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Oct 26, 2022

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Version/s: 2022.1.17f1, 2022.2.0b8, 2023.1.0a10, 2023.2.0a1

How to reproduce:1. Open the attached project “ShaderWarning”2. Build the project3. Observe the Console Expected result: There are n... Read more

1
votes
Fixed

Canvas is still receiving input after the canvas was disabled

uGUI

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Sep 27, 2022

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Version/s: 2021.3.11f1, 2022.1.17f1, 2022.2.0b8, 2023.1.0a10

How to reproduce:1. Open the user-attached project “Canvas Click 3.8”2. Open the “SampleScene” scene and enter the Play Mode3. Click... Read more

0
votes
Won't Fix

[SpeedTree] Windzone Main/Turbulence settings have no effect

Speedtree Integration

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Apr 30, 2015

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Version/s: 5.1.0b5

To Reproduuce: 1. Open scene test & play.2. Observe that changing Main & Turbulence setting on the WindZone object has effec... Read more

0
votes
Fixed

[UIElements] StyleEnum is creating boxing allocations

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Nov 06, 2019

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Version/s:

StyleEnum<T> is making use of IConvertible to do comparison, this is allocating for simple equality check.The equality check c... Read more

0
votes
Fixed

DrawMeshInstancedIndirect should validate arguments ComputeBuffer size/l...

Graphics - General

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Jun 02, 2017

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Version/s: 2017.1.0b5

To reproduce: 1. Open the project, attached by the user (DrawMeshInstancedIndirectBug.zip)2. Enter Play mode3. Observe the Game view... Read more

1
votes
Won't Fix

UnityWebRequest TLS handshake problem during HTTPS SSL connection to Win...

UnityTLS

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Oct 10, 2022

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Version/s: 2020.3.40f1, 2021.3.11f1, 2022.1.19f1, 2022.2.0b9, 2023.1.0a13, 2023.2.0a1

Reproduction steps: Open the user’s attached project (“UnityWebRequestTLS12.zip”) Enter the Play Mode Expected result: Editor establ... Read more

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