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[macOS] [Android] Build And Run asks for a name and directory when it wa...
Reproduction steps: 1. Create and open a new Unity project 2. File > Build And Run (Ctrl/Cmd + B) 3. Wait until the build is fini... Read more
[Android] Crash on Android 14 when a developmement build is created with...
Reproduction steps: 1. Open the attached project ”apiProject” 2. Open the “Player Settings > Player > Other Settings > Target API Le... Read more
[SpeedTree] Windzone Main/Turbulence settings have no effect
To Reproduuce: 1. Open scene test & play. 2. Observe that changing Main & Turbulence setting on the WindZone object has effect on t... Read more
Switching to Vulkan crashes editor
RPs tested: URP, HDRP, Standard (Occurs in all three) Version tested: 2020.1.0a12, 2019.3.0b10, 2019.2.8f1 Does not occur on 2019.... Read more
The CaptureScreenshot method scales UI incorrectly when using an orthogr...
Reproduction steps: 1. Open the attached “ReproProj” project 2. Open the “Assets/Scenes/SampleScene” scene 3. Enter the Play mode... Read more
[iOS] XCode throws compile error with System.IntPtr in .dll
1. Open attached project 2. Build to iOS with IL2CPP 3. XCode will fail building Read more
SpaceAttribute and HeaderAttribute get displayed in a reverted order whe...
How to reproduce: 1. Open the user's attached project 2. Open 'Scene' 3. In the Hierarchy window select 'GameObject' and observe the... Read more
Cannot select console tab after switching current platform API
Steps to reproduce: 1. Create empty project w/ default layout 2. Turn on player settings and de-select automatic API for the platfor... Read more
Small values are turned to zeroes when copying and pasting the whole List
Reproduction steps: # Open the attached project (“ArrayCopyBug“) # Select ScriptableObject “Assets/SO“ # Copy List “Src“ # Pas... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor default Stylesheet/Matching Selector buttons in Debugger don't do anything
- Graphics.DrawMeshNow stops rendering Render Texture after a few frames when viewed in the Player
- New selector in Matching Selectors displays as on line -1 in debugger
- The first frames are skipped when playing a video
- Text auto-scrolling can not work when naming assets/objects until backspace key is pressed