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0
votes
By Design

ListView item name is barely visible when reordering on macOS

UI Toolkit Controls

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Apr 07, 2023

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Version/s: 2020.3.46f1, 2021.3.22f1, 2022.2.13f1, 2023.1.0b11, 2023.2.0a9

Reproduction steps: 1. Open the attached project "ListView-bug.zip"2. Open Window > “ListView Custom Item”3. Toggle Reorderable4.... Read more

1
votes
Fixed

[UI] MaskableGraphic OnEnable and OnDisable are slow causing non-respons...

UI

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Jan 04, 2016

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Version/s: 5.3.1p1

To reproduce:1. Open attached project2. Play scene3. Click on Open4. Notice spike in profiler5. Click on Back button6. Notice anothe... Read more

1
votes
Fixed

Editor crashes on ReserializePref after deleting a prefab using AssetDat...

Asset - Database

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Dec 12, 2019

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Version/s: 2019.3.0a9, 2019.3.0f1, 2020.1

How to reproduce:1. Open the user's attached "DeletePrefabCrash.zip" project2. Drag and drop any object from the Hierarchy window to... Read more

1
votes
Won't Fix

Shadow Casters are culled too early in the last cascade

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Nov 29, 2024

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Version/s: 6000.0.29f1, 6000.1.0a6, 6000.2.0a1, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/ShadowCullingBug/ShadowCullingBug.unity” Scene3. Ent... Read more

1
votes
Not Reproducible

Errors regarding failing to open temp files when opening a project in a ...

Mono

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Apr 30, 2019

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Version/s: 2019.1.0b1, 2019.1.0f2

How to reproduce:1. Open user's attached project ('2019 Drive Test.zip') on a hard drive separate from where Unity is installed-- ob... Read more

2
votes
Fixed

Error "importer.GetNPOTScale() == TextureImporter::kNPOTKeep" on importi...

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Feb 24, 2016

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Version/s: 5.4.0b7

What happenedError "importer.GetNPOTScale() == TextureImporter::kNPOTKeep" appears on importing this image file (Star_particle.tga)-... Read more

0
votes
Fixed

[URP] Custom Renderer Feature is not being serialized

Package: Scriptable Render Pipeline Universal

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Nov 05, 2019

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Version/s: 7.1.2

Steps:1. Download attached zip (URPRenderFeature.zip)2. Delete Library folder and open project 3. On ProjectView select "URPAsset_de... Read more

0
votes
Duplicate

[OpenVR] Shared Shadows Crash

VR

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Apr 07, 2016

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Version/s: 5.4.0b14

Read more

0
votes
Fixed

LogStringToConsole is performing too many allocations when printing to c...

Scripting

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Aug 05, 2019

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Version/s: 2017.4, 2018.4, 2019.1, 2019.1.6f1, 2019.2, 2019.3

To reproduce:1. Open attached project "StackTraceBR.zip"2. Make sure the Profiler window is open and only GarbageCollector graph is ... Read more

0
votes
Fixed

Hierarchy v2 fails to show selection changes after domain reload

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Oct 14, 2025

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Version/s: 6000.3.0b5, 6000.4.0a3

Steps to reproduce: Create a scene with multiple game objects Select a random node in hierarchy and do a domain reload(e.g. cmd +L) ... Read more

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