Search Issue Tracker

Won't Fix

Votes

1

Found in

6000.0.29f1

6000.1.0a6

6000.2.0a1

6000.3.0a1

6000.4.0a1

6000.5.0a1

Issue ID

UUM-90145

Regression

No

Shadow Casters are culled too early in the last cascade

-

Reproduction steps:
1. Open the attached project "ReproProj"
2. Open the “/Assets/ShadowCullingBug/ShadowCullingBug.unity” Scene
3. Enter the Play Mode
4. Use the “w“ key to move forward or the left mouse button to rotate the camera
5. Observe the shadows

Expected result: Shadows smoothly fades in
Actual result: Shadows quickly pop up

Reproducible with: 2022.3.53f1, 6000.0.29f1, 6000.1.0a6

Reproducible on:
Play Mode
Windows Standalone Player

Testing environment: Windows 10 Enterprise 21H2
Not reproducible on: No other environment tested

  1. Resolution Note:

    Thank you for reporting a bug to Unity.

    We have reviewed the issue carefully, and in this case, the team is unable to prioritize fixing this bug. There are a number of reasons we make this decision, including the impact and severity of the issue across our user and customer base, and the possibility that future plans may solve the problem in a different way, or that a workaround for the bug may be available.

    Today we will be closing this case. Thank you again for taking the time to report this issue, and please let us know if there is anything else that changes the impact or severity of this issue.

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.