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Won't Fix
Votes
1
Found in
6000.0.29f1
6000.1.0a6
6000.2.0a1
6000.3.0a1
6000.4.0a1
6000.5.0a1
Issue ID
UUM-90145
Regression
No
Shadow Casters are culled too early in the last cascade
Reproduction steps:
1. Open the attached project "ReproProj"
2. Open the “/Assets/ShadowCullingBug/ShadowCullingBug.unity” Scene
3. Enter the Play Mode
4. Use the “w“ key to move forward or the left mouse button to rotate the camera
5. Observe the shadows
Expected result: Shadows smoothly fades in
Actual result: Shadows quickly pop up
Reproducible with: 2022.3.53f1, 6000.0.29f1, 6000.1.0a6
Reproducible on:
Play Mode
Windows Standalone Player
Testing environment: Windows 10 Enterprise 21H2
Not reproducible on: No other environment tested
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Resolution Note:
Thank you for reporting a bug to Unity.
We have reviewed the issue carefully, and in this case, the team is unable to prioritize fixing this bug. There are a number of reasons we make this decision, including the impact and severity of the issue across our user and customer base, and the possibility that future plans may solve the problem in a different way, or that a workaround for the bug may be available.
Today we will be closing this case. Thank you again for taking the time to report this issue, and please let us know if there is anything else that changes the impact or severity of this issue.