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0
votes
By Design

Screen position starts from around 30,30 instead of 0,0 with mobile devices

Package: Input System

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Apr 12, 2023

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Version/s: 1.5.1

Steps to reproduce: Open the "InputSystem-TestProject" project In File > Build Settings switch to Android Platform Build and Run ... Read more

0
votes
Duplicate

Editor Inspector preview of UXML Template shows different view than View...

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Jul 01, 2025

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Version/s: 6000.3.0a1

Steps to reproduce:1. Create a new project2. Create UI Document (Create > UI Toolkit > UI Document)3. Double-click on the newl... Read more

0
votes
Fixed

[Android Logcat] The Stacktrace Utility Window title is not user friendly

Package: Android Logcat

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Jul 26, 2019

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Version/s: 1.0.0

The Stacktrace Utility Window in the Android Logcat package does not have a user friendly title. The Window title currently reads: U... Read more

1
votes
Won't Fix

Popup windows do not close when clicking outside of their window if they...

IMGUI Framework

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Aug 03, 2022

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Version/s: 2023.1.0a5

How to reproduce:1. Open the attached project "PopupWindowsOpenedFromModalWindowsBug.zip"2. Open Bug Report>Open Modal Window3. I... Read more

0
votes
Fixed

Use legacy light probe sample counts is enabled for newly created projects

Progressive Lightmapper

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Jan 17, 2020

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Version/s: 2019.3, 2020.1

Steps to reproduce: 1. Create a new project using any template2. Open Project Settings > Editor3. Notice that "use legacy light p... Read more

0
votes
Won't Fix

[GearVR] Unity Splash screen hang then load

XR SDK

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Mar 02, 2016

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Version/s: 5.3.3p2

1) Download the attached project2) Revert your unity version to a Personal edition if not already in Personal edition (We need the u... Read more

0
votes
Fixed

AssetBundle dropdown UI is placed at incorrect position when selecting a...

Asset Bundles

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May 08, 2021

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Version/s: 2021.1.0b12, 2021.2, 2021.2.0a9

How to reproduce:1. Create a new project using the 3D template2. Make a Prefab, dragging a GameObject to the Project Window3. In the... Read more

0
votes
Fixed

[Android] build fails when setting keystore path via script as a string ...

Android

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May 27, 2019

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Version/s: 2019.1.0a12, 2019.2.0b1

To reproduce:1. Open attached project "655009_SignGradle.zip"2. Make sure keystore path is set with "PlayerSettings.Android.keystore... Read more

1
votes
By Design

Draw call batching does not work when using identical Sprite Renderers i...

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Jun 03, 2024

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Version/s: 6000.0.5f1

Reproduction steps:1. Open the attached “SpriteBatch.zip” project2. Enter the Play mode3. Open the Profiler (Window > Analysis &g... Read more

0
votes
Duplicate

[UniversalRP][Template] The template scene turns into white or green col...

URP Features

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Mar 05, 2020

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Version/s: 2020.1.0b1

How to reproduce:1. Create a new "Universal Render Pipeline" template project2. Switch platform to Android3. Observe the scene Expec... Read more

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