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Collab Ignore Rules Ignored
1. What happened After adding rules in the .collabignore file that worked properly with Unity Collaborate v2.0.0-preview.17 in Unit... Read more
Asset Bundle builder doesn't check cginc dependencies
To reproduce: 1. Open attached project 2. Click Bundles -> Build 3. Make some changes to Test.cginc 4. Click Bundles -> Build 5. No... Read more
[Android] App crashes when using 2 or more objects from Spritesheet
Steps to reproduce: 1) Download attached project ' Test.zip' and open in Unity 2) Build and run 'main' scene on a device Observe cra... Read more
[GPU] GPU-sorting and GPU events are broken
Repro steps: 1. Import the attached package. 2. Open the GPUSortingIssue scene and observe the AddMeSecond system doesn't have many ... Read more
Crash when dragging an Asset imported using ScriptedImporter which attac...
How to reproduce: 1. Open the attached project("case_1187558") 2. Drag the "Test" asset from the Assets to the Scene Reproducible w... Read more
[Addressables] AssetReference variable not displayed in Pascal Case in I...
How to reproduce: 1. Open attached project ("AddrRepro.zip") 2. Open SampleScene scene 3. Select the Test Game Object in Hierarch... Read more
[iOS][UAAL] Crash on assertion failure in Corridor Lighting Example on i...
Steps to reproduce: 1. Download the setup files (corridor-uaal.zip) and unarchive 2. The archive will contain a native iOS app proje... Read more
[HDRP][Shadergraph] Texture preview is only animated by time node in Pla...
Steps to reproduce: 1. Add paths to manifest.json of latest HDRP and Universal packages 2. Open "New Shader Graph" and observe Same ... Read more
[TreeCreator] Color of Leaf Material does not update when assigned Mater...
Color of Leaf Material does not update when assigned Material's color is changed User needs to reassign the Material then only leaf ... Read more
[TerrainComponent] 'Height' scalebar disappears when resizing Inspector ...
Steps to repro: 1. Open Unity; 2. Create new project and scene; 3. Add Terrain gameobject (GameObject -> 3D Object -> Terrain); 4.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Basic UI Toolkit panels do not render when using URP+RenderGraph+D3D12
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view