Search Issue Tracker

0
votes
Active

Containers' height doesn't expand when text wraps

-

Jun 04, 2023

-

Version/s: 2021.3.26f1, 2022.3.0f1, 2023.1.0b19, 2023.2.0a17, 2023.3.0a3, 6000.0.0b11, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1, 7000.0.0a1

How to reproduce:1. Open the attached project “WrapBug.zip“2. Open “WrapBugTemplate“ UXML file3. Observe the “#text“ Label Expected ... Read more

0
votes
Fixed

"The following settings are required" warning in the Environment Samples...

-

Apr 15, 2025

-

Version/s: 6000.0.46f1, 6000.1.0b15, 6000.2.0a9

How to reproduce:1. Create a new HDRP project2. Go to Window -> Package Management -> Package Manager (Window -> Package Ma... Read more

0
votes
Third Party Issue

The Editor freezes for 40 seconds on Mono.JIT compilation when Entering ...

Mono

-

Dec 22, 2021

-

Version/s: 2020.3, 2020.3.11f1

Reproduction steps:1. Open the attached "1390230.zip" project2. Open the "Battle James" Scene3. Enter the Play mode Expected result:... Read more

0
votes
Won't Fix

Animator Component gives incorrect Layer count when using animator.layer...

-

Sep 09, 2022

-

Version/s: 2020.3.39f1, 2021.3.9f1, 2022.1.14f1, 2022.2.0b7, 2023.1.0a9, 2023.2.0a1, 2023.3.0a3

How to reproduce:1. Open the attached project “IN_14247”2. Open “SampleScene” in Scenes3. Select the "Game Object" GameObject4. In t... Read more

3
votes
Won't Fix

Particle System is flickering when recovering deleted mesh file

-

Aug 31, 2022

-

Version/s: 2020.3.38f1, 2021.3.9f1, 2022.1.15f1, 2022.2.0b7, 2023.1.0a10, 2023.2.0a1

Reproduction steps:1. Open the user’s attached project2. Open the “Assets/New Scene.unity“ scene3. Backup “Assets/plane.fbx” outside... Read more

0
votes
Fixed

Copy and Paste options for an Animation Property value are disabled in t...

-

Feb 21, 2025

-

Version/s: 2022.3.59f1, 6000.0.40f1, 6000.1.0b8, 6000.2.0a5

Steps to reproduce: Open the attached project Open TestCube.anim In the Animation window select the '90' value from one of the Value... Read more

2
votes
Not Reproducible

[WebGL] Xmlreader parses data incorrectly

WebGL

-

Mar 09, 2015

-

Version/s: 5.0.0f4

1. Build to WebGL2. Copy "data.xml" from project folder to folder where the index.html of the built game is3. Run the built project4... Read more

0
votes
Fixed

Raycast hits are registered inconsistently when raycasting on a GameObje...

-

Mar 20, 2023

-

Version/s: 2020.3.46f1, 2021.3.21f1, 2022.2.11f1, 2022.3.0f1, 2023.1.0b8, 2023.2.0a6

How to reproduce:1. Open the attached user project “Bug - RaycastsMissExtremelyHighPolyMesh.zip“2. Open Scene “TestScene“3. Enter Pl... Read more

0
votes
In Progress

Skid Marks Appear in Mid-Air After Braking at Platform Edge

Package: Unity Vehicles

-

May 23, 2025

-

Version/s: 0.1.0-exp.10 - Vehicle Controller

Steps to reproduce: Create a new Unity project Open the Package Manager Install the com.unity.vehicles package Select the Vehicles p... Read more

0
votes
Fixed

Default Screen Width and Height fields hang for a moment when clicking o...

Deployment Management

-

May 06, 2019

-

Version/s: 2018.3.0a4, 2018.4.0f1, 2019.1.0a1, 2019.1.2f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Create a new project2. Go to top menu -> "Edit" -> "Project Settings..."3. Open "Player" settings -> "R... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.