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0
votes
Fixed

GameObjects with NavMesh Obstacle and NavMesh Agent are merging together...

AI Navigation Core

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Feb 28, 2023

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Version/s: 2022.2.7f1, 2023.1.0b4, 2023.2.0a1

How to reproduce:1. Open the project “IN_31113“2. Press File → Build And Run Expected result: “Cube” GameObject collides with “Cube ... Read more

0
votes
Fixed

[Android][PowerVR] GLSL "unexpected struct parameter" errors when using ...

Android

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May 21, 2019

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Version/s: 2017.3, 2018.3, 2018.4.0f1, 2019.1, 2019.2, 2019.3

Reproduction steps: 1. Open "GpuInstanceTest.zip" project2. Build & Run for Android Result: "unexpected struct parameter" errors... Read more

0
votes
Won't Fix

[Android] View fractures while rendering a quad and adjusting the orthog...

Mobile

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Feb 26, 2020

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Version/s: 2017.4, 2018.4, 2019.3, 2019.3.2f1, 2020.1, 2020.2

Repro steps:1. Open attached project2. Build and Run on Android Actual: View fractures while zooming in and out Reproducible with: 2... Read more

3
votes
Fixed

[HDRP] Active LOD bias value message does not update according to HDRP L...

Package: Scriptable Render Pipeline HD

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Jan 16, 2020

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Version/s: 2019.3.0f5

1. Create a new project.2. Create a cube. (GameObject -> 3D Object -> Cube)3. Add an LOD Group Component to this cube. (View i... Read more

0
votes
Fixed

[HDRP] Debug mode will turn off if you move around in a scene

Package: Scriptable Render Pipeline HD

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Mar 03, 2020

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Version/s: 9.0.0

1) Open any scene, I used template2) Add a planar reflection probe3) Turn on any debug mode. I used Normal map4) Move around in the ... Read more

8
votes
Duplicate

Serialized items in a list overlap each other when adding new items in I...

IMGUI

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Mar 22, 2022

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Version/s: 2022.1.0b12

Reproduction steps:1. Open the attached 'Test Ground' project2. Observe the 'Assets/New Overlap List.asset' in the Inspector3. Add a... Read more

0
votes
Fixed

[iOS] First character of the Product Name section of the Bundle identifi...

iOS

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Oct 21, 2019

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Version/s: 2018.4.11f1, 2019.2.8f1, 2019.2.9f1, 2019.3, 2020.1

How to reproduce:1. Open the attached 0037.zip project2. Build for iOS and open the generated Xcode project3. Compare Bundle ID in t... Read more

0
votes
Fixed

Crash on 'purecall' when maximizing the Game view window in Play mode wi...

Profiling

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Sep 25, 2025

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Version/s: 6000.3.0b3, 6000.4.0a1

How to reproduce:1. Open the attached “IN-113004” project2. Enter Play mode3. Maximize the Game view window using the 3 dots in the ... Read more

0
votes
Won't Fix

Crashed in WriteData::WriteData while importing third-party ad plugins

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Sep 17, 2016

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Version/s: 5.4.1f1

Steps to reproduce: 1) Download attached project "WordyWords.zip" and open in UnityObserve crash while Importing Small Assests Repro... Read more

0
votes
Duplicate

Lightmap produced using a Progressive GPU lightmapper is darker compared...

Progressive Lightmapper

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Feb 25, 2020

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Version/s: 2019.1.0a14, 2019.3, 2019.3.2f1, 2020.1, 2020.2

How to reproduce:1. Open the attached project named "Case_1222644"2. Open the "intro_ext" Scene3. In the Lighting window select the ... Read more

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