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5
votes
Fixed

“Command PhaseScriptExecution failed with a nonzero exit code” error app...

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Jan 30, 2023

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Version/s: 2022.2.0b16, 2023.1.0b2

How to reproduce:1. Create a new project using Windows OS2. Build it for the iOS platform and transfer the built project to macOS3. ... Read more

0
votes
Fixed

Cannot publish pop up when right clicking on asset and selecting Collabo...

Collab

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Feb 12, 2017

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Version/s: 5.6.0b8

To reproduce:1. Create project2. Upload project to collab3. Create script4. Right click on script -> Collaborate -> Publish Ac... Read more

0
votes
Fixed

[ProBuilder] A Material is not removed from the GameObject when a face i...

Package: Probuilder

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Jan 18, 2023

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Version/s: 4.0.5, 5.0.7

How to reproduce:1. Open the user's attached "PB_SubMeshInconsistency" project2. Open the Scene "SampleScene"3. In the Hierarchy sel... Read more

0
votes
Fixed

[MemoryProfiler] "NullReferenceException" error is thrown in BitConverte...

Package: Memory Profiler

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Jul 04, 2024

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Version/s: 1.1.0

Reproduction steps:1. Open the “ReproProject“ project2. Open the Memory Profiler window (Window > Analysis > Memory Profiler)3... Read more

0
votes
Fixed

[Universal RP]Opaque texture is not downsampled when setting Opaque Down...

Package: Scriptable Render Pipeline Universal

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Feb 29, 2020

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Version/s: 7.0.0

How to reproduce:1. Open the project from the attached file "1223894.zip"(download link in edit)2. Enter Play Mode and inspect the S... Read more

0
votes
Duplicate

Trying to run iOS project using UnityRemote

iOS

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Feb 16, 2016

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Version/s: 5.3.2f1

Read more

0
votes
Not Reproducible

Crash when closing a new empty project

IMGUI

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Dec 19, 2019

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Version/s: 2019.3.0f3

Create a new project in 2019.3.0f3 with the standard 3d template via the HUB. When the project loads. File > Exit. Notice that Ba... Read more

1
votes
Not Reproducible

Reverting prefab instance throws IndexOutOfRangeException

Asset and Scene Management

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Jan 24, 2017

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Version/s: 5.6.0b5

Steps to reproduce: 1. Open attached project2. Open scene "repro"3. In hierarchy select "GameObject" prefab instance4. Add any compo... Read more

0
votes
Fixed

Cloning ActionMap through JSON converts empty paths to NULL which is not...

Package: Input System

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Mar 30, 2020

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Version/s: 1.0.0-preview6

-error:When adding a binding to an InputActionMap, there is a check to make sure the binding's path is not null:In order to add a pl... Read more

0
votes
Duplicate

Editor crashes on Mesh::UpdateSubMeshVertexRange when calling Mesh.SetSu...

Graphics - General

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Mar 04, 2020

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Version/s: 2019.3.0b1, 2019.3.2f1, 2020.1, 2020.2

How to reproduce:1. Open the attached "SubmeshBug.zip" project2. Load the "SampleScene"3. Select the "Mesh" GameObject in the Hierar... Read more

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