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Ray tracing shaders don't fetch vertex color. The resulting color is black.
Feature needs to be backported to 2020.1 Affect all versions, was just not implemented. Repro steps :- Open test project- Open test ... Read more
[FBX] Unity ignores pentagon shaped polygons
How to reproduce: 1. Open attached project2. Open scene Main.unity- Notice how the character is missing a single polygon in their ey... Read more
[2D][Animation + PSD Importer] Root bone and bone list references disapp...
After adding bones to a 2D character for skeletal animation, exiting and reloading the program changes the Root Bone to a missing tr... Read more
Assets with missing shaders have no preview thumbnails when using URP
How to reproduce:1. Open user's attached project "YataiMura.zip"2. In the Project window search for any Model or Prefab Expected res... Read more
UI GameObject sometimes can't be moved when pivot is moved from center
Reproduction steps:1. Open the attached project “RectNotMove”2. Select the Recttool by clicking on the button in Scene view or press... Read more
[M1] Editor FPS drops significantly when moving Editor window to the sec...
Reproduction steps:1. Create a new project2. Enter play mode and turn on "Stats" window3. Observe FPS4. Move the Editor window to th... Read more
[UI] In the Playmode, UI elements causes constant refresh issues in the ...
[UI] In the Playmode, UI elements causes constant refresh issues in the scene view Launch the attached project and open StartScene s... Read more
Component tiles of two or more words are given without spaces in the "Ca...
Steps to reproduce: Download 6000.1.0b1 build Create a 2D project Add any 2D object (for example "Circle") and select it Go to the "... Read more
Sprite turns invisible in URP 2D when Mask Source is set to “Supported R...
Reproduction steps:1. Open the attached “Sprite Mask” project2. Open “Assets/Scenes/SampleScene.unity“ scene3. Select Square GameObj... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code