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0
votes
Won't Fix

Fixed size buffers do not get serialized when used in generic structs

Serialization

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Aug 04, 2022

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Version/s: 2020.3.37f1, 2021.3.8f1, 2022.1.12f1, 2022.2.0b3, 2023.1.0a4, 2023.2.0a1

Reproduction steps: Open the attached project Open the “/Assets/TestPrefab.prefab” Prefab Observe the “Test Script” Component in the... Read more

0
votes
Fixed

[Shuriken] Crash on WriteMinMaxGradient when attaching to sizeOverLifeti...

Shuriken

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Jan 21, 2016

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Version/s: 5.3.1p1

Steps to reproduce: 1. Download and import attached project. (repro-case_763664-VFXAdjustmentTest.zip)2. Open scene main.3. Drag and... Read more

0
votes
Fixed

Speedtree assets are reimported when refocusing on the Unity Editor

Speedtree Integration

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May 30, 2019

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Version/s: 2019.1.0a15, 2019.1.4f1

How to reproduce:1. Open the attached project "PrefabBugRepro.zip"2. Focus away from the Unity Editor by left-clicking another progr... Read more

2
votes
Not Reproducible

Burst errors BC1040 are thrown when entering Play Mode with Entities usi...

Package: Entity Component System (ECS)

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Mar 08, 2020

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Version/s: preview.19 - 0.7.0

How to reproduce:1. Open tester-submitted project (BurstErrors.zip)2. Open the SampleScene3. Enter Play Mode and wait a few seconds ... Read more

0
votes
Won't Fix

"Raw edit mode" button is not shown as pressed if it's pressed in an add...

uGUI

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Aug 29, 2022

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Version/s: 2020.3.38f1, 2021.3.8f1, 2022.1.13f1, 2022.2.0b5, 2023.1.0a6

How to reproduce:1. Open the user’s attached project2. Add an additional Inspector window3. In Hierarchy expand “Canvas” GameObject ... Read more

0
votes
Won't Fix

[ParticleSystem] Volumed Cone emitter with high angles, causes not fully...

Shuriken

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Feb 12, 2016

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Version/s: 5.4.0b6

Info:It seems there is some kind of limited distance how much particles are emited from shell. No Regression Project Steps:1. Open s... Read more

4
votes
Fixed

[Android] [GearVR] Application crashes with signal 11 (SIGSEGV) when ret...

Android

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Jan 09, 2017

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Version/s: 5.4.3p1

Steps to reproduce: 1) Download attached project ' CustomPlayerActivity.zip' and open in Unity2) Create .osig file for testing devic... Read more

0
votes
Not Reproducible

UI Document does not expand in the Hierarchy if there are any pending ch...

UI Toolkit Authoring Framework

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Dec 08, 2025

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Version/s: 6000.3.1f1, 6000.4.0b1, 6000.5.0a3

Steps to reproduce: Open the attached project Open the SampleScene Create a new UI Document object in the Hierarchy Assign the test.... Read more

0
votes
Won't Fix

[Blender] Object modifiers are not applied when object is in a hidden la...

Asset - Importers

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May 18, 2019

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Version/s: 2018.3.13f1, 2019.1.0f1, 2019.2.0a11, 2019.2.0b2, 2019.3.0a1

How to reproduce:1. Open the "SampleScene" Scene in the attached "case_1155646.zip" Unity project2. Observe the "fbx" and "blend" Ga... Read more

0
votes
Fixed

URP Samples have a broken "FirstPersonsPlayer" Prefab

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Nov 05, 2025

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Version/s: 6000.0.61f1, 6000.2.8f1, 6000.3.0b8, 6000.4.0a4

How to reproduce:1. Create a new URP Unity project2. Go to Window -> Package Management -> Package Manager -> Universal Ren... Read more

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