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[Graphics] Crash when submitting depth with no MSAA
[Reported by Meta] If the graphics settings are set to no MSAA with depth submission on (Oculus Quest), we get a crash. See attached... Read more
[Android] "Screen.safeArea.y" always returns values outside of the Safe ...
How to reproduce:1. Open the “ScreenSafeAreaRepro.zip“ project2. Open the “SampleScene“3. Build for Android4. Install the app on a d... Read more
[iOS] No details about the notification that opened the app are present ...
Steps: Open the "Main" project Build and Run to the iOS Platform In the application press the "Every parameter except alert" button ... Read more
No Duplicate option is available when right clicking States in the Anima...
Steps to reproduce: Create any Project Create an Animator Controller in the Project Browser and double click it to open the Animator... Read more
[XR][Oculus GO | Quest] XRDevice.refreshRate remains 60 Hz despite switc...
To reproduce:1. Open attached project2. Build for Oculus GO while having logcat enabled3. When built, start the application in Oculu... Read more
Crash on CallWindowProcW when opening windows form in Play Mode
Reproduction steps:1. Open the user’s attached project2. Enter Play Mode3. Press the “W” key on the keyboard4. Close the opened dial... Read more
[Android][2DRP] Scene is not rendered on GLES2 build on devices with And...
Steps to reproduce:1. Open attached project2. Make sure OpenGLES2 is set as the only Graphics API in Player settings3. Build and run... Read more
Unity hard crash when setting AvatarMask transformCount to negative value
Executing these two lines of code will crash Unity so bad the bug reporter doesn't come up:UnityEditor.Animations.AvatarMask a = new... Read more
5.0 Deferred Shading makes Masked world space UI not work
UI Masks in world space canvases don't work with Unity 5.0 deferred shading. Read more
"Unhandled exception at 0x00007FFD58D4CC91 (GameAssembly.dll)" is thrown...
How to reproduce: Open the attached project "test21_3_1_16.zip" Build the project for UWP Open the built Solution Deploy on HoloLens... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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