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0
votes
Won't Fix

[Linux] Editor crashes when entering and leaving Play Mode while the Pro...

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Sep 05, 2022

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Version/s: 2021.3.7f1

How to reproduce: # Create and open a new project # Open a Profiler tab # Enter and leave Play Mode # Observe the crash ... Read more

0
votes
Fixed

Changing Font settings pops up warning everytime game is played or stopped

IMGUI

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Feb 10, 2016

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Version/s: 5.4.0b5

To reproduce: 1) Open the attached project 2) Select font file and change rendering mode to hinted raster from default 3) Hit apply ... Read more

0
votes
Fixed

Selecting clips through playhead in a timeline with 30+ tracks throws a ...

Package: Timeline

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Sep 27, 2019

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Version/s: 1.1.0

How to reproduce: 1. Open the attached "TimelineNRE.zip" project and open "SampleScene" 2. Open the "Main CameraTimeline.playable" i... Read more

0
votes
Fixed

[UNET] NetworkManagerHUDeditor producing null reference errors when Game...

Networking

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May 11, 2016

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Version/s:

Steps to reproduce: 1. open attached project 2. play the scene 3. select 'NM' from hierarchy - 2errors each frame printed out Read more

0
votes
Fixed

Crash on AssetsMenu::CanDeleteSelectedAssets when pressing Assets menu i...

Assets Management

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Sep 20, 2016

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Version/s: 5.5.0b3

Steps to reproduce: 1. Create new project. 2. Select any scene in Hierarchy 3. Press on Assets menu item Crash! Top Stacktrace: 0... Read more

3
votes
By Design

Public Variables from Custom public class is not visible in the Inspecto...

uGUI

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Sep 12, 2020

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Version/s: 2019.4, 2019.4.8f1, 2020.1, 2020.2

Steps to reproduce: 1. Open the attached project "Case_1277326" 2. Open "SampleScene" 3. In the Hierarchy window Expand select Canva... Read more

2
votes
Fixed

[Mobile] Bundle identifier is reset to the default when upgrading the pr...

iOS

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Mar 07, 2020

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Version/s: 2019.1.0a11, 2019.3.4f1

How to reproduce: 1. Open the attached ios_bundleid_bug.zip project 2. Inspect the Player Settings/iOS/Identification/Bundle identif... Read more

0
votes
Fixed

Scaling root does not scale character with Optimize GO enabled

Animation

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May 18, 2017

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Version/s: 2017.1.0b6

Scaling the character's root does not give the expected result when Optimize Game Object is enabled on a Humanoid rig (Inspector > R... Read more

0
votes
Duplicate

[Multi scene editing] Multiple duplicating scenes are opened on next tim...

Editor - Other

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Feb 10, 2016

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Version/s: 5.4.0b5

[Multi scene editing] Multiple duplicating scenes are opened on next time Play, if you select scene in playmode If you doubleclick ... Read more

0
votes
Fixed

Game view Z/stencil buffer not present in maximized game view

Scene/Game View

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Feb 26, 2015

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Version/s: 5.1.0a1

Simplest: just have any geometry in the scene and maximize game view. Only skybox will be visible. - Use the scene Car.unity from t... Read more

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