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[Linux] Editor crashes when entering and leaving Play Mode while the Pro...
How to reproduce: # Create and open a new project # Open a Profiler tab # Enter and leave Play Mode # Observe the crash ... Read more
Changing Font settings pops up warning everytime game is played or stopped
To reproduce: 1) Open the attached project 2) Select font file and change rendering mode to hinted raster from default 3) Hit apply ... Read more
Selecting clips through playhead in a timeline with 30+ tracks throws a ...
How to reproduce: 1. Open the attached "TimelineNRE.zip" project and open "SampleScene" 2. Open the "Main CameraTimeline.playable" i... Read more
[UNET] NetworkManagerHUDeditor producing null reference errors when Game...
Steps to reproduce: 1. open attached project 2. play the scene 3. select 'NM' from hierarchy - 2errors each frame printed out Read more
Crash on AssetsMenu::CanDeleteSelectedAssets when pressing Assets menu i...
Steps to reproduce: 1. Create new project. 2. Select any scene in Hierarchy 3. Press on Assets menu item Crash! Top Stacktrace: 0... Read more
Public Variables from Custom public class is not visible in the Inspecto...
Steps to reproduce: 1. Open the attached project "Case_1277326" 2. Open "SampleScene" 3. In the Hierarchy window Expand select Canva... Read more
[Mobile] Bundle identifier is reset to the default when upgrading the pr...
How to reproduce: 1. Open the attached ios_bundleid_bug.zip project 2. Inspect the Player Settings/iOS/Identification/Bundle identif... Read more
Scaling root does not scale character with Optimize GO enabled
Scaling the character's root does not give the expected result when Optimize Game Object is enabled on a Humanoid rig (Inspector > R... Read more
[Multi scene editing] Multiple duplicating scenes are opened on next tim...
[Multi scene editing] Multiple duplicating scenes are opened on next time Play, if you select scene in playmode If you doubleclick ... Read more
Game view Z/stencil buffer not present in maximized game view
Simplest: just have any geometry in the scene and maximize game view. Only skybox will be visible. - Use the scene Car.unity from t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects