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[Universal RP] Alpha clipping in shadergraphs is not factored in during ...
Reproduces on master (60b2b4b521), as well as all other versions of SRP tested (7.1.6, 7.0.1, and 4.10.0) Steps to reproduce: 1. Do... Read more
[Blender] Object modifiers are not applied when object is in a hidden la...
How to reproduce: 1. Open the "SampleScene" Scene in the attached "case_1155646.zip" Unity project 2. Observe the "fbx" and "blend" ... Read more
[IL2CPP] Socket.Select throws NullReferenceException while using NetMQ l...
1. Install py27-zmq via macports 2. Go into project root 3. Via terminal python2.7 zmq_echo_rtr.py 4. Open project in Unity 5. Build... Read more
[IMGUI] Property dropdown of "Gizmos" doesn't expand until the mouse cur...
Gizmos Property dropdown under the Physics 2D in Project Settings window doesn't expand until the mouse cursor is moved, refer to th... Read more
Particle batching broken when using a Default Particle System
1) Add 2 particle systems 1b) Ensure both systems have different world positions 2) Make sure the game camera can see them both 3) P... Read more
[Shader Graph] Entries list sections overlapped with each other in Enum ...
Display Name & Reference Suffix sections are overlapped with each other in Entries under Enum / Material Quality keywords while resi... Read more
[LWRP] [Shader Graph] Shader graph specular highlight appears differentl...
Steps to reproduce: 1. Download and open the attached project "1175648.zip" 2. Build it on Android Expected: The three circles are ... Read more
[VFX Graph] Having space in Custom Attribute name breaks compilation
How to reproduce: # Import the attached VFX # Drag it to the scene view # Observe errors in the console and that effect is not... Read more
"UnityMediationSdk/UnityMediationSdk.h' file not found" when building to...
How to reproduce: 1. Download and open the attached project 2. Build and deploy the project to iOS 3. Observe the Xcode window ... Read more
[Linux Editor] Anchor Presets popup is not dismissed when clicking outsi...
Anchor Presets gets stuck when trying to close it by clicking outside of its area. Steps to reproduce: 1) Open the attached project... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects