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0
votes
Active

NullReferenceException gets thrown by the "TensorGeneric.cs" script at l...

Inference Engine

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Aug 01, 2025

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Version/s: 2.3.0

Reproduction steps:1. Open the attached “IN-105792_Pose - Repro.zip“ project (link in the internal comments)2. Open the “PoseDetecti... Read more

0
votes
Fixed

The Windows standalone player has a default SynchronizationContext set

Mono

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Jun 23, 2015

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Version/s: 5.0.0b21

To reproduce:1. Create a new Unity project.2. Add a script to a game object with this code:void Awake(){if (System.Threading.Synchro... Read more

0
votes
Fixed

Editor crashes when creating new Texture2D with DXT1Crunched, DXT5Crunch...

Graphics - General

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Aug 26, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.3f1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce:1. Download 1179336_repro.zip and open "SampleScene"2. Enter play mode Results: Editor crashes when creating Text... Read more

0
votes
Fixed

"ArgumentNullException: Value cannot be null." error is thrown after pre...

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Nov 19, 2024

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Version/s: 2022.3.53f1

Steps to reproduce:1. Create a project using 2D Mobile or 3D Mobile templates2. Build And Run the Project3. Wait until "No Adaptive ... Read more

1
votes
Duplicate

Script Component is duplicated when dragging and dropping onto a GameObj...

Inspector Framework

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Feb 24, 2023

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Version/s: 2020.3.45f1, 2021.3.19f1

How to reproduce:1. Create a new project2. Create a new Script3. Select any GameObject in the Hierarchy4. Drag and drop the Script i... Read more

1
votes
Not Reproducible

[Baked GI] Prefab has corrupted lightmap UVs when loaded from a bundle

Progressive Lightmapper

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Jan 11, 2020

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Version/s: 2019.2, 2019.2.17f1, 2019.3, 2020.1

How to reproduce:1. Open the attached project ("case_1210785-lightmap_addressable_bug.zip")2. Open the repro scene ("SampleScene")3.... Read more

0
votes
Fixed

Terrain component missing its help icon

Terrain

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Jul 16, 2015

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Version/s: 5.2.0b3

All components in Unity have a help icon that when clicked send the user to the local documentation page for that component, but the... Read more

0
votes
By Design

There is no BuildOptions enum for WaitForManagedDebugger option

Build Pipeline

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Aug 14, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.2f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Create a new project2. Create a new script3. Try typing "BuildOptions.WaitForManagedDebugger" (needs "using Unit... Read more

0
votes
Fixed

[WindowsMR] Emulation Mode option gets disabled on entering Play mode in...

XR SDK

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Aug 02, 2019

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Version/s: 2019.3.0a8, 2019.3.0a11

Emulation Mode option gets disabled on entering Play mode in Holographic Emulation Window. Steps to repro:1. Create a new project.2.... Read more

0
votes
Fixed

Bug Reporter doesn't launch when trying to open it from the Editor or cr...

Bugreporter

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May 06, 2019

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Version/s: 2019.1.1f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open attached project2. Report a Bug Reproducible with: 2019.1.1f1, 2019.1.4f1, 2019.2.0b4, 2019.3.0a4Not reprod... Read more

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