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[GPU PLM][OSX] Baking Terrain with Progressive GPU causes a crash in Ope...
How to reproduce:1. Open user-submitted project (OpenCL_Crash.zip)2. Open the SampleScene3. Make sure the Lightmapper is set to Prog... Read more
Refresh Button's icon in Asset Bundle Browser is pixelated when changing...
How to reproduce:1. Open the attached "19.3 Packages.zip" Project2. Set UI Scaling to 125% in Preferences > UI Scaling and restar... Read more
Animator.velocity spikes when blending animations with different length ...
How to reproduce:1. Open the attached project2. Open and play Scene3. Move the character with arrow keys to one direction4. Stop and... Read more
[Probuilder] NullReferenceException are thrown when face dragging is use...
How to reproduce:1. Open attached project "Probuilder API Examples.zip" and scene "MeshEditorScene"2. Build and run (make sure Devel... Read more
Crash when entering Play Mode with an object having "Use Fast Midphase" on
Reproduction steps:1. Open the attached project “Bug - NELT RaycastCrash”2. Enter the Play Mode3. Click around in the Game View Repr... Read more
Game view window scale resets when exiting full screen and scale was set...
To reproduce:1. Create a new project2. Open the Game view window3. Set aspect ratio to QHD (2560x1440)4. Set Scale to any value lowe... Read more
Switching canvas render mode to overlay doesn't show canvas' content
1. Load attached project2. In the Hierarchy tab, select the Canvas object3. under the canvas component, change the render mode to sc... Read more
[AR][Mobile] Using KudanAR custom package built project looks split on a...
To reproduce:1. Open attached project "reproproject.zip" and open "SolarSystem.unity" scene2. Build for iOS or Android (if built for... Read more
WebAssembly throws out error when loading a scene through an Asset Bundle
Reproduction Steps:1. Import project "WebAssembly".2. Open scene "gMain".3. In Player Settings, make sure "WebAssembly (Experimental... Read more
Enabling Animator causes animation to finish immediately
To reproduce:1. Open attached project2. Play Scene3. Wait 10 seconds4. Click enable5. Notice that the animation finishes immediately Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spring Joint shows only one anchor gizmo in Scene view when "Auto Configure Connected Anchor" is enabled
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld
- "Constant Force" Component numeric fields drift out of view while entering a really big value in the Inspector
- Scene view camera speed pop-up appears empty or cut off when Scene view is very narrow