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NavMesh Agents struggle to make sharp turns when the application's frame...
How to reproduce:1. Open the attached “navmesh_fps_issue” project2. Open the “TestScene” (Assets > AITest > TestScene)3. Enter... Read more
Custom Pass Volume shader has different results when in Player
Reproduction steps:1. Open project “TestHDRP”2. Open “New Scene“3. Observe Scene view, and notice that the “Cube” GameObject is blue... Read more
Rightclick > Setup leads to outdated URL
-e: see title, should lead to the current http://unity3d.com/webplayer/setup/ -repro:--open http://unity3d.com/webplayer/setup/--rig... Read more
[WSA] Impossible to copy - paste on Win Store Apps
1. Copy any selected text, then launch WSA application and paste it to any input field. The text will not be pasted. 2. In WSA appli... Read more
Android builds fail if building App Bundle with signed keystore/key that...
How to reproduce:1. Open attached "KeystoreTest" project2. Go to File -> Build Settings -> Player Settings -> Publishing Se... Read more
[XR] Online documentation is missing for Vuforia AR package
Online documentation, changelog, license information is missing for Vuforia Engine AR. Offline documentation opens up on clicking. S... Read more
Web application hangs on loading screen when building with Decompression...
How to reproduce:1. Open the “WebTest.zip” project2. Open the “SampleScene”3. Ensure Decompression Fallback and Native C/C++ Multith... Read more
Android: Protected graphics memory doesn't work on android device
Protected graphics memory doesn't work because EGL_EXT_protected_surface is used instead of EGL_EXT_protected_content. This excludes... Read more
Crash on RaiseException during Assembly Reload when opening up a project
How to reproduce:1. Open the attached project from "Beerpong.zip"2. Observe crash Reproducible with: 2021.2.0b6, 2021.2.10f1, 2022.1... Read more
[ProBuilder] Exported .obj files opens in Xcode/text Editors by default ...
Steps On Reproduce: 1. Open attached Project2. Select Cube in the Inspector and Click Export in ProBuilder Window3. Select .obj as t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved