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0
votes
By Design

GetComponent() allocates memory on each call

Scripting

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Jun 13, 2015

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Version/s: 5.1.0f3

How to reproduce: 1. Open attached project2. Open scene scene.unity3. Open the Profiler window4. Enable Deep Profiling5. Play the sc... Read more

0
votes
Fixed

[2022.2] Position of the sliders handle is not the same as the value whe...

UI Toolkit Controls

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Mar 14, 2023

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Version/s: 2022.2.11f1

How to reproduce:1. Open the user’s attached “BugReport.zip” project2. In the Project window, select “New Test.asset” (Assets > R... Read more

0
votes
Won't Fix

ContextMenuItem does not correctly inherit when attempting to use it wit...

Scripting

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Mar 01, 2023

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Version/s: 2020.3.46f1, 2021.3.20f1, 2022.2.9f1, 2023.1.0b6, 2023.2.0a4

How to reproduce:1. Open the attached Project "TestProject"2. In the Project Window select "Assets/ChildSO"3. In the Inspector Windo... Read more

0
votes
Won't Fix

[Profiler][Linux][Rocky] No "Editor mode" option is available in Standal...

Linux

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Jun 15, 2022

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Version/s: 2022.2.0a17

Reproduction steps:1. Open a new Unity Project2. In the Editor Menu, select Window -> Analysis -> Profiler (Standalone Process... Read more

1
votes
Fixed

[SceneManagement] Unity crashes due to error in SceneManager:UnloadScene...

Assets Management

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Dec 08, 2015

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Version/s: 5.2.3f1

Steps to reproduce: 1. Open attached project "751480.zip"2. Open scene "NeighborStream"3. Enter play mode4. Hold down "W" key to mov... Read more

0
votes
By Design

[HDRP] Materials remain pink when they are upgraded to HDRP Materials

Package: Scriptable Render Pipeline HD

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May 16, 2019

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Version/s: 4.10.0 - preview

Steps to reproduce:1. Open the original project "hdrpupgraadefailure.zip"2. Navigate to Project -> Assets -> Scenes and open S... Read more

0
votes
Not Reproducible

Crash when closing a new empty project

IMGUI

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Dec 19, 2019

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Version/s: 2019.3.0f3

Create a new project in 2019.3.0f3 with the standard 3d template via the HUB. When the project loads. File > Exit. Notice that Ba... Read more

5
votes
Fixed

[Mobile Notifications][Android] "Too many alarms (500) registered from u...

Package: Mobile Notifications

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Jun 24, 2019

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Version/s: 1.0.2

Repro steps:1. Open user attached project2. Build and Run on Android3. Press the button on the screen which schedules and sends a 10... Read more

0
votes
Fixed

[HDRP] Post-processing Quality/Shadow Resolution Tiers Settings are glob...

Package: Scriptable Render Pipeline HD

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Oct 07, 2019

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Version/s: 8.0.0

Versions tested: 2019.3.0b6, 2020.1.0a8 + HDRP 8.0.0/Staging Steps to reproduce:1) Open attached project, "SSR" scene2) Select any o... Read more

0
votes
By Design

Unity Editor does not mark the Asset dirty after cleaning it up

Scene Management

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Jul 31, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.2.0f1, 2019.3.0a1

To reproduce: 1. Download attached "BrokenTextPPtrBug.zip" project and open in Unity2. Select or double click GlacialBasin_GlowFlowe... Read more

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