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0
votes
Fixed

[VFX Graph] "Output Particle Forward Decal" node name overlap with "Loca...

Package: Visual Effect Graph

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Jan 07, 2020

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Version/s: 7.1.7, 7.1.6, 7.1.5

"Output Particle Forward Decal" node name overlap with "Local" Template text, refer attached screenshot. Steps to repro:1. Create a ... Read more

0
votes
Duplicate

MissingReferenceException is thrown when destroying UI button that is ov...

Package: Input System

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Sep 24, 2024

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Version/s: 1.11.0

Reproduction steps:1. Open the attached “IN-84901.zip” project2. Open the “SampleScene”3. Enter the Play mode4. Click on the button ... Read more

1
votes
Fixed

NullReferenceException when setting 'isTextObjectScaleStatic' to false o...

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Jan 06, 2025

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Version/s: 2022.3.55f1, 6000.1.0b1, 6000.2.0a1, 7000.0.0a1

Reproduction steps:1. Open the attached “TMP Bug.zip” project2. Open the “SampleScene”3. Enter the Play mode4. Observe the Console E... Read more

0
votes
Fixed

[IL2CPP] Socket.Select throws NullReferenceException while using NetMQ l...

IL2CPP

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Jan 06, 2016

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Version/s: 5.3.0f4

1. Install py27-zmq via macports2. Go into project root3. Via terminal python2.7 zmq_echo_rtr.py4. Open project in Unity5. Build to ... Read more

0
votes
Fixed

[Vector Graphics] Polygons with rounded strokes rendered incorrectly

Package: Vector Graphics

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Sep 30, 2019

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Version/s: 2.0.0 - preview.10

Repro steps:1. Open QA attached project "repro_1188031"2. Observe the Scene View Actual: Polygons rendered with sharp corners Reprod... Read more

1
votes
By Design

WebGL Build error for Windows 7 32-bit OS

WebGL

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Feb 06, 2015

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Version/s: 5.0.0b22

Steps to reproduce: 1. Create a new Unity project on 32-bit OS machine2. Try to build it for WebGL3. Notice that the build won't fin... Read more

0
votes
Fixed

LayerOverridePriority is not used inside filter data calculations

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Sep 26, 2024

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Version/s: 6000.0.21f1

How to reproduce:1. Open the “IN-84385_repro2“ project2. Open the “Export2“ scene3. Enter Play Mode4. Press and hold the up (↑) key5... Read more

0
votes
By Design

[UI] Dropdown stays in highlight phase after selecting an option

UI

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Jan 07, 2016

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Version/s: 5.3.1f1

Steps to reproduce: 1. Download and import attached project. (UI_Test.zip)2. Open scene: main3. Play.4. Click on dropdown.5. Select ... Read more

0
votes
Fixed

Sprite renderer does not issue draw calls correctly when using SRP Batcher

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Jan 24, 2025

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Version/s: 6000.0.36f1, 6000.1.0b4, 6000.2.0a1

How to reproduce:1. Open the attached "IN-93517" project2. Open the "SampleScene"3. Open the Frame Debugger window (Window > Anal... Read more

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