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Disabled dropdowns in Lighting window are inconsistently expanded or col...
Reproduction steps:{}{}1. Create a new project2. Open Lighting window (Window > Rendering > Lighting)3. Observe the dropdowns ... Read more
Crash on GrayscaleFilterEffect::RenderGrayscaleFade after deleting mesh ...
Steps to reproduce: 1. Create new 3D project -- or skip to step: 1b2. Create cube.3. Delete its mesh filter.4. Save scene.5. Load ag... Read more
Console window is spammed with warning messages when MeshFilter.Mesh is ...
How to reproduce:1. Open the attached 'Meshfilter_Warning.zip' project using the EnvIronman VM (optional) (more information in Edit)... Read more
[Android] AndroidJavaProxy call from Java to C# fails when any string pa...
Reproduction steps:1. Open the attached project "AndroidJavaProxyNullString"2. Build And Run on an Android device Expected result: O... Read more
Static constructor doesn't work with IL2CPP
How to reproduce: 1. Open attached project2. Open scene scene.unity- Scene contains nothing but a gameobject with a script attached.... Read more
High CPU usage while downloading assetbundles
1. Open attached project2. Build to iOS3. Press LoadBundle button4. Look at CPU usage Regression from: 5.3.0f1 Read more
Incorrect Pre-Build event command line on Universal build
Reproducible on 4.6.0f1, 4.6.1f1, 4.6.3f1; Visual Studio solution created by Unity after the Windows Store Universal 8.1 build from ... Read more
[XR][Android][URP][Shader Graph] Shader graph shaders are not rendering ...
Shaders that are created using the Shader Graph do not render on Android when using instancing. Read more
[TextureCompression] RGBA compression formats cause artifacts in the ima...
Reproduction steps: Open the user attached project Observe the Game view Expected result: The image does not have artifactsActual re... Read more
Mesh with Cast Shadows set to Shadows Only isn't selectable in scene view
Steps to reproduce: 1. Open attached project2. Open scene "repro"3. In hierarchy, select plane and notice that it has "Cast Shadows"... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation