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4
votes
Duplicate

Incorrect Pre-Build event command line on Universal build

Windows Store Apps

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Feb 16, 2015

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Version/s: 4.6.1f1

Reproducible on 4.6.0f1, 4.6.1f1, 4.6.3f1; Visual Studio solution created by Unity after the Windows Store Universal 8.1 build from ... Read more

0
votes
Fixed

Sprite Shape flickers and disappears in the Scene and Game view windows ...

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Oct 11, 2023

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Version/s: 2023.3.0a8

Reproduction steps:1. Open the attached "PROJECTFILE" project2. Open the "Assets/Scenes/SampleScene.unity" scene3. Select the “Main ... Read more

0
votes
Fixed

UI Builder non-string nested template overrides aren't show and cause nu...

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Dec 19, 2024

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Version/s: 6000.0.33f1

Steps to reproduce:1. Open the attached user's project "Test Project.zip"2. Open "UIAssets/MainDoc.uxml" in UIBuilder and a text edi... Read more

0
votes
Duplicate

Test Framework fails to build player if project includes com.unity.ads

Package: Test-Framework

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Nov 11, 2019

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Version/s: 3.3.1

Test Framework fails to build player if project includes com.unity.ads Reproduce:1. open attached project2. run tests on standalone ... Read more

0
votes
Duplicate

Crash on LightProbesManager::GetLightProbeJobData when entering the Play...

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Mar 03, 2023

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Version/s: 2020.3.46f1, 2021.3.20f1, 2022.2.9f1, 2023.1.0b7, 2023.2.0a5

Reproduction steps:1. Open the attached “LightProbes.zip” project2. Open the “Assets/Main.unity” Scene3. Enter the Play Mode Expecte... Read more

0
votes
Duplicate

Sprite Atlas Hash changes between build targets

2D

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Jan 01, 2020

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Version/s: 2018.4.14f1, 2019.2.15f1, 2019.3.0f2

How to reproduce:1. Open the attached project "case_1186887-SpriteAtlasPerforceIssue.zip"2. Text edit the file 'Atlas.spriteatlas', ... Read more

0
votes
By Design

[Input System] Rebind override doesn't work when using two identical con...

Package: Input System

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Sep 29, 2021

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Version/s: 1.2.0

Reproduction steps:1. Connect two identical controllers to PC (tested with DualShock 4 controllers connected via USB)2. Open the "Sa... Read more

0
votes
Won't Fix

Tree 3D Object is not visible in a build when using a 3D (URP) Template

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Aug 28, 2023

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Version/s: 2021.3.30f1, 2022.3.8f1, 2023.1.11f1, 2023.2.0b7

How to reproduce:1. Create a 3D (URP) project2. Right-click in Hierarchy and select 3D Object > Tree3. Go to Build Settings4. Bui... Read more

0
votes
Active

The GameObject's layer, which contains the Rigidbody, is used for "Rigid...

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Dec 13, 2024

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Version/s: 2021.3.47f1, 2022.3.55f1, 6000.0.32f1, 6000.1.0a9, 6000.2.0a1, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

How to reproduce:1. Open the “IN-90907-SweepLayerBug.zip“ project2. Open the “SampleScene“3. Enter Play Mode4. Observe the Console E... Read more

0
votes
Won't Fix

Mesh with Cast Shadows set to Shadows Only isn't selectable in scene view

Scene/Game View

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Feb 03, 2016

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Version/s: 5.3.2p2

Steps to reproduce: 1. Open attached project2. Open scene "repro"3. In hierarchy, select plane and notice that it has "Cast Shadows"... Read more

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