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0
votes
Fixed

"Content Size Fitter" Component causes an opened prefab to become dirty ...

uGUI

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Nov 17, 2022

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Version/s: 2022.3.20f1, 2023.1.0b1, 2023.3.0b4

How to reproduce:1. Open the attached project (IN-18268.zip)2. In the Project panel double-click to open the Prefab3. In the Hierarc... Read more

1
votes
By Design

[ComputeShader] Compute Shader mesh generating artifacts when with NVIDI...

Shaders

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Dec 15, 2015

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Version/s: 5.3.0f4

To reproduce the issue:1. Open the "Unity Project" Project user have attached2. Open "Test" scene3. Run scene4. Victim GameObject sh... Read more

1
votes
Fixed

[UI] MaskableGraphic OnEnable and OnDisable are slow causing non-respons...

UI

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Jan 04, 2016

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Version/s: 5.3.1p1

To reproduce:1. Open attached project2. Play scene3. Click on Open4. Notice spike in profiler5. Click on Back button6. Notice anothe... Read more

0
votes
By Design

Different behavior between UnityEditor and UTR observed when counting m_...

DirectX11

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Jun 01, 2022

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Version/s: 2022.2.0a13

Steps to reproduce:- Open Editor and run Tests/EditModeAndPlayModeTests/TextureStreaming project- Observe GfxDeviceD3D11Base::FlushI... Read more

0
votes
Fixed

[Profiler] The CPU Profiler -> Hierarchy view's "Show Calls" view does n...

Profiling

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Aug 29, 2019

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Version/s: 2017.3.0f1

Steps to Reproduce:1. Add the Test.cs file to an Empty project and attach the component to something in the scene.2. Run the game wi... Read more

0
votes
Fixed

[Android] "playerInput.currentControlScheme" displays "Keyboard" InputCo...

Android

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Nov 24, 2022

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Version/s: 2020.3.42f1, 2021.3.14f1, 2022.1.23f1

How to reproduce:1. Open the user’s attached “My project.zip“ project2. Connect a gamepad to the Android device3. Build and Run for ... Read more

0
votes
Fixed

Crash on ActiveEditorTracker_CUSTOM_Internal_GetActiveEditors when click...

Core Runtime

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Mar 08, 2023

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Version/s: 2022.2.5f1, 2023.1.0b2, 2023.2.0a8

Reproduction steps:1. Open the attached project “CrashRepro“2. Open any script in “Assets/Scripts“3. Add a comment in the script4. G... Read more

0
votes
By Design

[NetworkTransport][Receive] Sending larger buffer than clients buffer ca...

Networking

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Jul 02, 2015

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Version/s: 5.1.0f3

Steps to reproduce: 1. Open attached project2. Open "scenes/main"3. Run "main" scene in unity and press "Start client"4. Build and r... Read more

1
votes
Fixed

IK is reversed after playing an Animation in Timeline when character has...

Package: Animation Rigging

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May 31, 2022

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Version/s: 1.2.0

How to reproduce:1. Open the user's attached project and Scenes/SampleScene scene2. Enter the Play mode3. In the Hierarchy window, s... Read more

0
votes
Won't Fix

Cannot click button that was created using the IMGUIContainer from "UIEl...

Package: UIElements

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Dec 27, 2019

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Version/s: 2019.3, 2020.1, 2020.1.0a18

1. Open the attached "repro.zip" project2. Enter the Play mode3. Click the button in the scene Expected result: Button text changes,... Read more

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