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0
votes
By Design

[LWRP] Reflection Probe becomes black in an Android build when it is loa...

Package: Scriptable Render Pipeline Lightweight

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Sep 26, 2019

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Version/s: 5.3.1

Steps to reproduce:1. Open project "Case_1187167" from the provided link2. Build the project for Android3. Open the app on Android d... Read more

0
votes
Fixed

UI Builder leaks "DefaultCommonDark_inter.uss" stylesheet into UI Documents

UI Builder

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Aug 04, 2022

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Version/s: 2021.3.6f1, 2022.1.10f1, 2022.2.0b3, 2023.1.0a4

How to reproduce: Open the attached project (IN-5049.zip) Make sure “SampleScene” is open from the “Assets/Scenes” directory Observe... Read more

0
votes
Fixed

Crash in GetMonitorAndThrowIfNotLockedByCurrentThread when running the p...

IL2CPP

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Jul 29, 2022

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Version/s: 2021.3.6f1, 2022.1.10f1, 2022.2.0b1, 2023.1.0a4

Reproduction steps:1. Open the user’s attached project2. Build the project3. Run the project through the terminal until the exit cod... Read more

0
votes
Fixed

“NONE”/“ALL” text in Adaptive Probe Volumes Option Override is too light...

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Oct 10, 2025

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Version/s: 6000.0.60f1, 6000.2.8f1, 6000.3.0b6, 6000.4.0a2, 6000.5.0a1

Steps to reproduce:1. Create new Unity project using empty URP 3D Template2. Make sure Editor theme is set to light3. In Inspector w... Read more

0
votes
Fixed

[HDRP] Volumetric Fog flickers when using secondary Camera which renders...

Package: Scriptable Render Pipeline HD

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Jul 03, 2019

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Version/s: 5.3.1

How to reproduce:1. Open the attached project("HDRP_Flicker")2. Go to Scenes > SampleScene3. Move around in the Scene View Expect... Read more

5
votes
Postponed

[Universal RP] Alpha clipping in shadergraphs is not factored in during ...

Package: Scriptable Render Pipeline Universal

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Dec 30, 2019

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Version/s:

Reproduces on master (60b2b4b521), as well as all other versions of SRP tested (7.1.6, 7.0.1, and 4.10.0)Steps to reproduce:1. Downl... Read more

0
votes
Won't Fix

[21.3 only] Error "NullReferenceException UnityEditor.SceneView.OnGU" is...

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Feb 15, 2023

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Version/s: 2021.3.17f1

How to reproduce:1. Open the project “IN_29357”2. Open the “Goblin_01” prefab3. Select any child prefab in the Scene view4. Delete i... Read more

0
votes
Won't Fix

Objects with HideFlags.DontSave do not get removed in Play Mode when the...

Package: Entity Component System (ECS)

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May 03, 2023

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Version/s: 1.0.0

How to reproduce:1. Open the attached project “hideFlagTest” and load Scene “newParent”2. Enter Play Mode3. Observe the Game View Ex... Read more

0
votes
Fixed

GUI Items are not found and highlighted when using Highligher.Highlight(...

Themes

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Feb 27, 2020

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Version/s: 2019.3.0a3, 2019.3.0f6, 2020.1, 2020.2

How to reproduce:1. Open the attached 'project-1223530.zip' project2. In the Editor select 'Window' > 'HighlightableEditorWindow'... Read more

2
votes
Fixed

Camera stops Rendering when it has HDR and MSAA set to Off and a Post Pr...

Package: PostProcessing

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May 15, 2019

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Version/s: 2.0.17

How to reproduce:1. Download and open the attached project "1154624.zip"2. Open the Sample Scene3. Inspect the Game window Expected ... Read more

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