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0
votes
Fixed

[QuickSearch] Drop-downs for Provider Settings in QuickSearch Preference...

Package: Quick Search

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Mar 03, 2020

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Version/s: preview.3 - 1.6.0

How to reproduce:1. Open the user-submitted project(QuickSearchPreferences.zip)2. Open the Preferences window3. Select the Quick Sea... Read more

10
votes
Fixed

[iOS] Audio will be played from earspeaker if Microphone.Start() is used

iOS

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Jan 19, 2016

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Version/s: 5.3.0f4

1. Open attached project(zip in edit)2. Build to iOS device3. AudioSource.Play() and Microphone.Start() will be launched on beginnin... Read more

1
votes
Won't Fix

CommandBuffer fails to copy the Point Lights' ShadowMaps into a RenderTe...

Shadows/Lights

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Dec 28, 2016

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Version/s: 5.6.0b3

Reproduction steps:1. Open the attached project "CopyPointShadowCubemap.zip";2. Open the "Default.unity" scene;3. Select the Point l... Read more

0
votes
Fixed

Mesh Components > Material needs have screenshots updated

Docs - Manual

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Feb 04, 2015

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Version/s: 5.0.0b22

Mesh Components > Material needs have screenshots updated .../Manual/class-Material.html page needs to have inspector screenshots... Read more

0
votes
By Design

[WindowsMR][Remoting] - Remoting from a standalone app fails to load the...

Package: WindowsMR

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May 13, 2019

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Version/s: 1.0.11

Remoting from a standalone app is failing because the perception remoting dll is failing to load Repro Steps:1. Come ask us for the ... Read more

4
votes
Feature Request

Editor.OnPreviewGUI background isn't rendered in HDRP or URP

RP Foundation

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Nov 15, 2022

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Version/s: 2020.3.41f1, 2021.3.12f1, 2022.1.22f1, 2022.2.0b15, 2023.1.0a17

How to reproduce:1. Open the user-attached project “OnPreviewGUI test HDRP”2. Observe the “GUIPreviewTest” window Expected result: T... Read more

0
votes
By Design

ScaleConstraint fails to maintain child GameObject scale when parent's s...

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Apr 01, 2025

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Version/s: 2021.3.50f1, 2022.3.60f1, 6000.0.45f1, 6000.1.0b13, 6000.2.0a8

How to reproduce:1. Open the “IN-98244_TestScaleConstraint“ project2. Open the “SampleScene”3. In the Hierarchy window select the “P... Read more

0
votes
Fixed

[UNETServerDLL] "val>=0" assert rises when "ReliableSequenced" channel i...

Networking

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Jan 29, 2016

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Version/s: 5.4.0b3

Steps:1. Open attached project2. Run "ChatServer.exe"3. Run "ClientGUI.exe"4. Connect to server by pressing Connect button5. Press "... Read more

0
votes
Fixed

[Profiler] Timelines have unnecessary inpector components for null threads

Profiling

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Jun 30, 2015

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Version/s: 5.2.0a4

Project Steps: 1. Play scene "Test".2. Open profiler->Timeline.3. Notice there are additional empty thread slots, that only takes... Read more

2
votes
Duplicate

[Mobile][Shader]Circular banding and lateral striation rendering issues ...

Shaders

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Jan 08, 2016

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Version/s: 5.2.3p3

To reproduce:1) Open attached project and scene in it2) Build and run on mobile3) Move around the device a bit - the sun moves by ti... Read more

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