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[Editor] Material Selector gets Material Selected only with first selection
Steps to reproduce:1. Create a new project2. Create a default material3. Duplicate it a few times4. Create a sphere and open the "Se... Read more
[UaaL][AppleTV] Empty project crashes on tvOS 12.3
How to reproduce:1. Create & Open an Empty project2. Build & Run on AppleTV using tvOS 12.3 Crashes when using:Apple TV 4K +... Read more
CustomPropertyDrawer temporarily expands in Inspector window when modify...
How to reproduce:1. Open user attached "PropertyDrawerLayoutIssue.zip" project and "SampleScene" scene2. Select "DrawerTest" GameObj... Read more
NullReferenceExceptions are constantly spammed when setting "Visual Effe...
How to reproduce:1. Create a new Unity project2. In the Project window, right-click -> Shader Graph -> Blank Shader Graph3. In... Read more
[SW-unity-6-1] The light flickers when “Alpha Blend” Overlap Operation i...
Steps to reproduce:1. Open the attached "IN-93249" project2. Open the "Main" Scene and enter Play mode3. Move the character to the r... Read more
Crash when dragging an Asset imported using ScriptedImporter which attac...
How to reproduce:1. Open the attached project("case_1187558")2. Drag the "Test" asset from the Assets to the Scene Reproducible with... Read more
[Multiplayer Play Mode] Re-enabling the Hierarchy panel using the Layout...
Steps to reproduce: Open the attached project Open the TestScene In the Multiplayer Play Mode window, start a Virtual Player Enter P... Read more
Field Serialization in OnValidate method fails due to not being properly...
How to reproduce:1. Open attached project "Unity Bug With Dirty Data.zip" and scene "SampleScene"2. In Hierarchy select "Move Right ... Read more
Platform settings are overriden by a different platform in texture setti...
How to reproduce:1. Open the attached “Project“ project2. Select the “Assets/ChangeFiles/hasAndroidInMeta” asset3. Select the “iOS” ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] [Android] External library generics fail during IL2CPP build
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- Shadows disappear and come back after couple frames when using OnDemand Shadows and OnDemand Reflection
- “Delete Selected Items” is still active in the menu when Label is not selected in New Sprite Library Asset window
- "View Generated Shader" button in Shader Graph Asset is not aligned with other buttons