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0
votes
Fixed

[Hub] Can trigger multiple concurrent Hub installations of the same edit...

Hub

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Nov 12, 2019

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Version/s:

[Hub] Can trigger multiple concurrent Hub installations of the same editor version via Hub link When using Hublinks to install Unity... Read more

1
votes
Won't Fix

"Navigation.wraparound" does not modify the value of the Wrap Around pro...

uGUI

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Mar 06, 2023

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Version/s: 2020.3.44f1, 2021.3.16f1, 2022.2.4f1, 2023.1.0b1, 2023.2.0a3

Reproduction steps:1. Open the attached project “WrapAroundBug”2. Open "Assets/Scenes/SampleScene.unity" 3. Under GameObject “Canvas... Read more

0
votes
Won't Fix

When an Image component on a Scroll View contents is disabled scrolling ...

UI

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Jan 27, 2016

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Version/s: 5.3.2p1

Reproduction steps:1. Open attached project (ReproProject.zip)2. Open and play the "TestScene" scene3. Scroll trough the elements us... Read more

4
votes
Not Reproducible

WebGL crashes continuously

WebGL

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Jun 24, 2015

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Version/s: 5.1.1f1

Read more

10
votes
Fixed

An edge with the same input and output already exists error is thrown wh...

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Sep 26, 2025

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Version/s: 6000.0.58f1, 6000.1.16f1, 6000.2.6f1, 6000.3.0b5, 6000.4.0a2

Steps to reproduce: Create a new 'Simple Loop' VFX Create float operator Connect that float operator to Set Lifetime A and B slots A... Read more

0
votes
Fixed

[Win10] Editor closes when changing Auto Graphics API and does not restart

Windows

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Aug 23, 2022

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Version/s: 2023.1.0a8

Update: this also affects Reimport All, much simpler steps to reproduce:1 Create new 3D project2 In Project Browser do RightMouse -&... Read more

0
votes
Fixed

[UNETServerDLL] "IsBroadcastDiscoveryRunning()" function returns true wh...

Networking

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Jan 27, 2016

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Version/s: 5.4.0b3

Steps:1. Call NetLibraryManager.IsBroadcastDiscoveryRunning() function without actually starting broadcast discovery==>It returns... Read more

3
votes
By Design

No way to NOT use an offline scene in NetworkManager

Networking

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Jun 01, 2015

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Version/s:

There is no way to NOT use an offline scene in NetworkManager. Even if both the offline and online scene slots are empty in the Netw... Read more

0
votes
Fixed

[AABB][Particles] Errors when adding BoxCollider to legacy particles

Physics

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Jun 15, 2015

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Version/s:

How to reproduce:1. Import the ParticleError package and open the included scene (it has GO with ElipsoidParticleEmitter and Particl... Read more

0
votes
By Design

Particles spawn at the same position when using raw byte address buffer ...

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Sep 10, 2025

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Version/s: 6000.0.57f1, 6000.2.3f1, 6000.3.0b1, 6000.4.0a1

Reproduction steps:1. Open the attached “IN-111503” project2. Open the “Scenes/Levels/Level05_LevelPainting” Scene3. Enter the Play ... Read more

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