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0
votes
Third Party Issue

Cardboard Unity Sample has tile-based artifacting on some Android device...

Vulkan

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Aug 23, 2022

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Version/s: 2020.3.38f1, 2021.3.8f1, 2022.1.13f1, 2022.2.0b4

How to reproduce:1. Download the attached project "XR Plugin with Vulkan 1.rar"2. Build and Run on Android3. When the app loads allo... Read more

0
votes
Fixed

Editor crashes at DynamicHeapAllocator::Allocate when building project i...

Graphics - General

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Sep 30, 2019

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Version/s: 2019.2.0a1, 2019.2.4f1, 2019.3.0a1, 2020.1.0a1

Steps to reproduce:1. Download 1187834_repro.zip2. Make sure that HDRP/Lit shader is Included in 'Always Include Ahader' list2. Buil... Read more

1
votes
Fixed

Subscene fails to import when using managed IComponentData referencing a...

Package: Entity Component System (ECS)

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Nov 26, 2019

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Version/s: 0.4.0-preview.10

How to reproduce:1. Open the attached project "1201070.zip"2. Open the Scene13. Select ManagedComponent in the Hierarchy Expected re... Read more

0
votes
Won't Fix

Aseprite Sprite doesn't have the correct size when changing Import Mode ...

Package: 2D Aseprite Importer

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May 17, 2023

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Version/s: 1.0.0-pre.4

How to reproduce:1. Open the attached project “AsepriteBug”2. Select the “SpriteTest” Asset3. Change the Import Mode to the Sprite S... Read more

0
votes
Won't Fix

Scene View "Layers" and "Gizmos" drop-down fields don't open when opened...

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Jan 17, 2025

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Version/s: 6000.1.0b3

Steps to reproduce:1. Create a new project2. In the Scene View click on the "Layers" drop-down list3. Once it's open click somewhere... Read more

0
votes
Fixed

Editor hangs when GameObject is dragged down and released when blue line...

Scene Management

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Aug 01, 2022

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Version/s: 2022.2.0b3, 2023.1.0a5

1. Create a new project2. Create a scene3. Add a GameObject to the scene4. Drag it down and release when a blue line appearsResult: ... Read more

0
votes
Fixed

[WindowsMR][XRSDK] Occlusion mesh being created every frame

Package: WindowsMR

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Nov 21, 2019

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Version/s: 2.0.3

1. What happened Creating occlusion meshes every single frame, should stop at 4-8 but we observed at least 16 and counting 2. How we... Read more

0
votes
In Progress

“NullReferenceException” in VFXMemorySerialize and “Broken text PPtr in ...

Visual Effects

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Oct 29, 2025

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Version/s: 6000.4.0a4, 6000.5.0a1

Steps to reproduce:1. Create Unity project using Universal 3D Template2. Install VFX Graph package via Package Manager3. Install Lea... Read more

0
votes
Fixed

[URP] Renderer Features object missing in UniversalRenderPipelineAsset_R...

Package: Scriptable Render Pipeline Universal

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Nov 28, 2019

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Version/s: 7.1.6, 7.1.5, 7.1.2, 7.1.1

Renderer Features object missing in UniversalRenderPipelineAsset_Renderer on removing in its preset asset vice a versa Steps to Repr... Read more

0
votes
Won't Fix

Crash on IterateTypeTree<BackupState::FileToMemoryID> when attempting to...

Asset Bundles

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May 23, 2022

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Version/s: 2020.3.35f1, 2021.3.3f1, 2022.1.3f1, 2022.2.0a13

How to reproduce:1. Open the attached project from "crash.zip"2. Toggle "Maximize on Play" in Game View and enter Play Mode3. Click ... Read more

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