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Ray tracing shader warning are never displayed in the inspector
Classic warning like "implicit truncation of vector type" are never reported even when there are also additional shader errors. Read more
Opening reference for XR component redirects to a missing page
Steps to reproduce: Download 6000.1.0b1 build Create a 2D project Add any 2D object (for example "Circle") and select it Go to the "... Read more
[Windows] [DA] Installation of 32bit Editor is imposible because of chec...
To repro:1. Run http://artifact.hq.unity3d.com/artifacts/proj0-Build_WindowsBootstrapper_3502463_20_01_2016_16_46_50_+0000/build/Uni... Read more
Can't change material properties at runtime
-e: see title -repro:--open attached project (see user reply)--run in editor--notice cube changes on entering play mode--build and r... Read more
Shader Graph Master Node unsupported render pipeline error message is no...
How to reproduce:1. Create a new project2. Install Shader Graph3. Create a Shader Graph asset (either Unlit or PBR)4. Double click i... Read more
[UX] Blackboard parameters cannot replace inputs connected to another in...
Repro steps:1. Create a blackboard parameter (i.e. a float)2. Connect that parameter to another block or node3. Duplicate the parame... Read more
[Editor][ClearBakedData] Clearing baked data at certain lighting calcula...
Steps to reproduce: 1. Open Unity;2. Open attached project and 'Untitled.unity' scene;3. Open Lighting tab in the Inspector;4. Press... Read more
Custom Editor does not appear when its class definition is in a dynamic-...
Reproduction steps:1. Open the attached "repro_IN-36667CustomEditor.zip" project2. In the Inspector window click on any GameObject3.... Read more
Particles set to emit from a Skinned Mesh Renderer do not work with Blen...
When a particle system is set to use a Skinned Mesh Renderer as its Shape, and that mesh is using blend shapes, the particles are on... Read more
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