Search Issue Tracker

2
votes
Fixed

Enabling Deep Profile on Standalone Profiler crashes the Standalone Prof...

Profiling

-

May 31, 2022

-

Version/s: 2023.1.0a17, 2023.2.0a1

Steps to reproduce:1. Create a new project or open an existing one2. Open Standalone Profiler3. Enable Deep Profile4. Switch to Edit... Read more

0
votes
By Design

"Some values are driven by Canvas" message isn't shown when Prefab is se...

uGUI

-

Aug 18, 2022

-

Version/s: 2020.3.38f1, 2021.3.8f1, 2022.2.0b5, 2023.1.0a6, 2023.2.0a1

How to reproduce:1. Open the user’s attached “UnityBug_RectTransformPrefabVariant” project2. Select the “Canvas” Prefab in the Proje... Read more

0
votes
Fixed

Inspector window flickers when a selector is created using a Style Class...

-

Feb 11, 2025

-

Version/s: 6000.0.38f1, 6000.1.0b6, 6000.2.0a3, 6000.3.0a1

Steps to reproduce: Open the attached project Open TestDocument.uxml in the UI Builder Select the VisualElement in the Hierarchy Cre... Read more

0
votes
Not Reproducible

Sample Project has glitchy stretching on certain resolutions

UI

-

Jan 29, 2015

-

Version/s: 5.0.0b22

1. Import the UI sample project2. Switch the platform to WP83. Switch the game view resolution to something other than "Free Aspect"... Read more

1
votes
Fixed

[URP][OpenGL] "Trying to load color backbuffer into a complex RenderPass...

-

Jan 08, 2025

-

Version/s: 6000.0.34f1, 6000.1.0b1, 6000.2.0a1

Reproduction steps:1. Open the attached “IN-92425_urp_opengl” project2. Open the “Assets/Samples/Universal RP/17.0.3/URP Package Sam... Read more

0
votes
By Design

Unlit Shaders on Mesh objects call ForwardAdd and ForwardBase in the wro...

Graphics - General

-

Sep 10, 2019

-

Version/s: 2018.3.0f1, 2019.1.7f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open User's attached "SurfaceShaderUsePassBug.zip" project ("Switch target" if prompted)2. Load "SampleScene" fo... Read more

4
votes
Fixed

InflateFieldDefinition crash in builds when a specific script is include...

IL2CPP

-

May 25, 2022

-

Version/s: 2021.3.3f1

How to reproduce:1. Open the attached project ("repro_1426854.zip")2. In Build Settings, make sure Development Build, Script Debuggi... Read more

0
votes
Fixed

"NullReferenceException" in Particle System's Shape Module while referen...

Visual Effects - Legacy

-

Aug 09, 2022

-

Version/s: 2022.2.0a4, 2022.2.0b4, 2023.1.0a6

Reproduction steps: Open attached project "SpriteIssues.zip" and scene "BaseBattleWorld_ProperUnits" In Hierarchy window, select "En... Read more

0
votes
Fixed

[WebGL] [Addressables] BundleManager.Status is not updated after loading...

Package: Addressables

-

Aug 13, 2019

-

Version/s: 1.1.7

How to reproduce:1. Open the attached project ("case_1176258-DigitalTwin.zip")2. Set target platform to WebGL3. Build Player Content... Read more

0
votes
By Design

[UIElements] MinMaxField values in the inspector are not updated when us...

UI Toolkit

-

Jul 16, 2019

-

Version/s: 2019.1.0b1, 2019.1.7f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the attached project ("case_1169908-Test.zip")2. Open BugReport > MinMaxField tab3. Double click on the ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.