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1
votes
Fixed

GameObjects that do not have the default Light Layer selected are dark w...

Universal RP

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Apr 19, 2023

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Version/s: 2021.3.23f1, 2022.2.16f1, 2023.1.0b13, 2023.2.0a11, 2023.3.0a3

How to reproduce:1. Open the attached project “SceneLightIssue.zip“2. Open Scene “SampleScene“3. Disable the Scene lighting by press... Read more

8
votes
Fixed

Requesting non existent keyword at index exception is thrown after shade...

Shaders

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Nov 02, 2019

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Version/s: 2019.1.0b5, 2019.2.0a7, 2019.2.10f1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open attached project ("1195767-Reprop.zip")2. Open Demo scene3. Select Camera Game object (Scene->CameraOrbi... Read more

1
votes
Fixed

Fatal signal 11 (SIGSEGV), code 2 crash on Android devices

Android

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Jan 28, 2016

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Version/s: 5.3.1p4

Some apps crashes with Fatal signal 11 (SIGSEGV), code 2 message on Android devices Read more

0
votes
Fixed

Broken link

Docs - Manual

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Jan 26, 2015

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Version/s: 5.0.0b21

Broken link 1 Open link file:///C:/Program%20Files/Unity%205.0.0b21/Editor/Data/Documentation/en/Manual/FBXImporter-Rig.htmlit has t... Read more

1
votes
Won't Fix

Incorrect child clipping after destroying parent Canvas that has Overrid...

uGUI Framework

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Jun 03, 2022

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Version/s: 2020.3.30f1, 2021.2.15f1, 2022.1.0b11, 2022.2.0a7, 2023.1.0a3, 2023.2.0a1

Reproduction steps:1. Open the user's attached project "bugreport.zip"2. Enter Play mode3. Click the "Destroy Child Canvas" button i... Read more

0
votes
Not Reproducible

[iOS][GLES2/3] Screen becomes dark if resolution is changed when image e...

Mobile Rendering

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Jan 22, 2016

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Version/s: 5.3.1p3

1. Open attached project2. Build to iOS3. Press "Native Res" twice it will switch from native to lower and from lower to native4. Sc... Read more

1
votes
Fixed

Unlit Shader uses more than 100MB of memory when in Player

Shader System

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Jun 13, 2022

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Version/s: 2020.3.0f1, 2021.3.0f1, 2022.1.1f1, 2022.2.0a9, 2023.1.0a3

How to reproduce:1. Open the attached project "Shader_Variant_Chunking_Repro.zip"2. Open Assets/Scenes/Main.unity3. Build And Run th... Read more

0
votes
Fixed

[LOD] SpeedTree prefab with 'Fade Transition Width' > 0 logs errors when...

Speedtree Integration

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May 26, 2015

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Version/s: 5.1.0f1

Steps to reproduce: 1. Open the attached project2. Open and play 'Test' scene3. Notice the errors spammed in the console each time a... Read more

0
votes
Fixed

Rigidbody2D.IsTouching does not return true on collision for its duplica...

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Jun 30, 2022

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Version/s: 2020.3.36f1, 2021.3.5f1, 2022.1.8f1, 2022.2.0a18, 2023.1.0a1

Reproduction steps:1. Open the attached “ContactFilterLayerMask.zip“ project2. Open the “SampleScene” scene3. Duplicate the “Square”... Read more

0
votes
Fixed

[Visual Effect Graph] Input field overlaps dropdown arrow icon while ren...

Package: Visual Effect Graph

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Aug 19, 2019

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Version/s: 2019.3.0a12

Input field overlaps dropdown arrow icon while renaming Category in Blackboard window. Steps to repro:1. Open the attached project.2... Read more

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