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[2D][Sprite Atlas][PSB Importer] Sprites imported by PSB Importer not pa...
[2D][Sprite Atlas][PSB Importer] Sprites imported by PSB Importer not packed in atlas When packing sprites imported through PSB imp... Read more
[Shaders] Incorrect shader names (folders) for templates
This is not really a bug, but think all shader names should go to custom by the default. Because when you create "Image Effect Shade... Read more
"Edit Collider" button is missing when opening focused Inspector for mul...
How to reproduce: 1. Open up any project 2. Create two "Cube" GameObjects in the Hierarchy 3. Select both of them in the Hierarch... Read more
Find backport Changeset: Renaming folders makes them disappear in Projec...
- Open the BugTest project. - Rename any of the asset folders (AssetBundles, Scripts, Resources) into a lowercase variant (assetBund... Read more
Setting Particle Emission Intensity to infinity makes the whole Scene Vi...
Reproduction steps: 1. Open the User's attached "2021.2-HDRP.zip" project 2. In the Hierarchy select the Cloner GameObject 3. In its... Read more
[VFX] Too many GPU Event leads to compilation error
After link of 6 gpu event to the same system observe the error `syntax error: unexpected token 'if' at kernel CSMain` Read more
Fuzzy menu on Mac does not work, and renders Bolt authoring unusable
When editing a Bolt graph on Mac, the fuzzy window never shows up. This means you cannot add nodes, or do a whole host of other acti... Read more
Application.logMessageReceived gives an empty stack trace in release builds
Reproduction steps: 1) Open attached project 2) Make sure Development Build is not selected 3) Build for Android or OSX or iOS 4) Ru... Read more
A rotated UI element is not fitted to the parent element as expected
Steps to reproduce: 1. Open the attached project 2. Open 'Test' scene 3. Notice that the 'Small' image is not fitted to the 'Big Co... Read more
UI GameObject's Director's Current Time is not reset to 0 when it ends o...
How to reproduce: 1. Open the "SampleScene" Scene in the attached "NotificationFinalFrame.zip" Project 2. Enter Play Mode 3. After t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects