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0
votes
Fixed

[2D][Sprite Atlas][PSB Importer] Sprites imported by PSB Importer not pa...

Package: 2D PSD Importer

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Dec 13, 2019

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Version/s:

[2D][Sprite Atlas][PSB Importer] Sprites imported by PSB Importer not packed in atlas When packing sprites imported through PSB imp... Read more

0
votes
By Design

[Shaders] Incorrect shader names (folders) for templates

Shaders

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Jun 26, 2015

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Version/s: 5.2.0a4

This is not really a bug, but think all shader names should go to custom by the default. Because when you create "Image Effect Shade... Read more

0
votes
Won't Fix

"Edit Collider" button is missing when opening focused Inspector for mul...

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Aug 03, 2022

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Version/s: 2021.3.8f1, 2022.1.13f1, 2022.2.0b4, 2023.1.0a5

How to reproduce: 1. Open up any project 2. Create two "Cube" GameObjects in the Hierarchy 3. Select both of them in the Hierarch... Read more

0
votes
Fixed

Find backport Changeset: Renaming folders makes them disappear in Projec...

Assets Management

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Apr 14, 2015

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Version/s: 5.0.1f1

- Open the BugTest project. - Rename any of the asset folders (AssetBundles, Scripts, Resources) into a lowercase variant (assetBund... Read more

0
votes
Fixed

Setting Particle Emission Intensity to infinity makes the whole Scene Vi...

HD RP

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Jul 12, 2021

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Version/s: 2021.2, 2021.2.0b3, 2022.1

Reproduction steps: 1. Open the User's attached "2021.2-HDRP.zip" project 2. In the Hierarchy select the Cloner GameObject 3. In its... Read more

0
votes
Fixed

[VFX] Too many GPU Event leads to compilation error

Package: Visual Effect Graph

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Mar 22, 2021

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Version/s: 12.0.0

After link of 6 gpu event to the same system observe the error `syntax error: unexpected token 'if' at kernel CSMain` Read more

0
votes
Fixed

Fuzzy menu on Mac does not work, and renders Bolt authoring unusable

Package: Visual Scripting

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Jul 13, 2020

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Version/s: 1.4.12

When editing a Bolt graph on Mac, the fuzzy window never shows up. This means you cannot add nodes, or do a whole host of other acti... Read more

0
votes
By Design

Application.logMessageReceived gives an empty stack trace in release builds

Scripting

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Mar 15, 2016

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Version/s: 5.3.3p1

Reproduction steps: 1) Open attached project 2) Make sure Development Build is not selected 3) Build for Android or OSX or iOS 4) Ru... Read more

2
votes
By Design

A rotated UI element is not fitted to the parent element as expected

UI

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May 18, 2015

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Version/s: 5.0.1f1

Steps to reproduce: 1. Open the attached project 2. Open 'Test' scene 3. Notice that the 'Small' image is not fitted to the 'Big Co... Read more

0
votes
Fixed

UI GameObject's Director's Current Time is not reset to 0 when it ends o...

Timeline

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May 23, 2019

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Version/s: 2018.3.0b10, 2019.1.0a7, 2019.2.0a1, 2019.2.0b3, 2019.3.0a1

How to reproduce: 1. Open the "SampleScene" Scene in the attached "NotificationFinalFrame.zip" Project 2. Enter Play Mode 3. After t... Read more

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