Search Issue Tracker

0
votes
By Design

IL2CPP Project Settings are not saved automatically when changing them i...

IL2CPP

-

May 02, 2023

-

Version/s: 2020.3.47f1, 2021.3.24f1, 2022.2.17f1, 2023.1.0b15, 2023.2.0a13

Reproduction steps:1. In the “{Project Root Folder}/ProjectSettings” folder open “ProjectSettings.asset” file with any text editor2.... Read more

0
votes
Fixed

GameObject Transform Component is corrupted when using copy-paste, redo-...

Scene Management

-

Mar 21, 2023

-

Version/s: 2021.3.14f1

How to reproduce:1. Create a new 3D project2. Create 2 new scenes - “ReproScene” and “EmptyScene”3. Load “ReproScene” and create an ... Read more

0
votes
Fixed

[UWP][IL2CPP] UnusedBytecodeStripper2 did not run properly

Windows Store Apps

-

Dec 04, 2015

-

Version/s: 5.3.1f1

When building to UWP platform with IL2CPP backend, editor throws errors in the console: Exception: D:\Unity 5.3.1p1\Editor\Data\Tool... Read more

0
votes
Duplicate

[IL2CPP] ParticleSystem.SetParticles generates unfreed allocations in IL...

IL2CPP

-

Aug 08, 2019

-

Version/s: 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Build the attached project for iOS2. Run the app on the device with Xcode allocations profiler (CMD + I > All... Read more

0
votes
Fixed

[LWRP] Point lights colors are not blended when Particle System is added...

Package: Scriptable Render Pipeline Lightweight

-

Dec 12, 2019

-

Version/s: 6.9.0

How to reproduce:1. Open the attached '1200511-Point-light-blending-issue.zip' project2. Open 'TestScene' Scene3. Observe the Color ... Read more

3
votes
In Progress

Transform corruption and/or crash on PhysX::CreateCharacterController wh...

Scene Management

-

Dec 23, 2025

-

Version/s: 6000.0.65f1, 6000.3.3f1, 6000.4.0b3, 6000.5.0a4

Steps to reproduce:1. Open the “user’s attached project.”2. Open “SampleScene”3. Enter Prefab Editing Mode for “PrefabStage” through... Read more

0
votes
Fixed

"NullReferenceException: Object reference not set to an instance of an o...

-

Nov 11, 2025

-

Version/s: 6000.5.0a1

Reproduction steps:1. Create a new project2. Window > Package Management > Package Manager > Universal Render Pipeline3. Cl... Read more

1
votes
Fixed

Crash on D3D12Fence::Wait when disabling and reenabling reflection probes

DirectX12

-

Mar 17, 2023

-

Version/s: 2022.2.7f1, 2022.3.24f1, 6000.0.0b15

Reproduction steps:1. Open the attached project “CrashRepro“2. Open “Assets/Gioco3d/Scenes/AtticMerge/AtticMerge.unity“ Scene3. Sele... Read more

0
votes
Fixed

[Android][macOS][Logcat] Terminal is not opened with "Open Terminal" fro...

Mobile

-

Jan 22, 2020

-

Version/s: 2020.1.0a20

Editor throws "Win32Exception: Cannot find the specified file" and Terminal doesn't open when the "Open Terminal" option is selected... Read more

0
votes
Fixed

Unclear error is thrown when saving invalid Unity version in Custom Pack...

Packman

-

Oct 20, 2025

-

Version/s: 6000.3.0b6, 6000.4.0a2, 6000.5.0a1

Reproduction steps:1. Create a new project2. Open Package Manager (Window > Package Management > Package Manager)3. Press “+” ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.