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0
votes
Fixed

[Shuriken] Crash upon assigning the wrong particle List to the wrong Par...

Shuriken

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Jan 18, 2016

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Version/s: 5.4.0b2

Unity crashes if the wrong list of particles gets assigned to the wrong trigger event type. Repro steps:1. Open Bug_Crash scene from... Read more

0
votes
Fixed

[OnTriggerStay] Children object trigger colliders are not reacting

Physics

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Jun 09, 2015

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Version/s: 5.1.0f3

Repro steps:1) Open the project2) Run Test.scene3) Notice that the child object(Trigger Right) does not light up even if collision h... Read more

1
votes
Fixed

Fatal signal 11 (SIGSEGV), code 2 crash on Android devices

Android

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Jan 28, 2016

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Version/s: 5.3.1p4

Some apps crashes with Fatal signal 11 (SIGSEGV), code 2 message on Android devices Read more

0
votes
Fixed

Crash on EditorOnlyPlayerSettings::GetDefaultTextureCompressionFormat wh...

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Dec 07, 2023

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Version/s: 2023.2.3f1, 2023.3.0a17

Reproduction steps:1. Open the attached project "ReproProj"2. Switch to Android or IOS Platform (File > Build Settings > Andro... Read more

0
votes
Won't Fix

Misaligned original Release Date lines in Release Tab of an Assets in Pa...

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Apr 16, 2025

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Version/s: 2022.3.61f1, 6000.0.47f1, 6000.1.0b15, 6000.2.0a10

Steps to reproduce: Create new Unity project Open the Package Manager Navigate to the My Assets section Select available asset Open ... Read more

3
votes
Fixed

Crash on UnityEngine.XR.OpenXR.OpenXRLoaderBase.Initialize when deployed...

Package: OpenXR Plugin

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Jan 31, 2025

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Version/s: 1.14.0

How to reproduce:1. Open the attached project "OpenXR-ARM32.zip"2. Build And Run the project on HoloLens 2 Reproducible with: 1.14.0... Read more

0
votes
Fixed

"GUI Error" and "NullReferenceException" errors are logged in the Consol...

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Mar 18, 2024

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Version/s: 2023.2.15f1, 6000.0.0b12, 7000.0.0a1

Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene” Scene3. Open the Font Asset Creato... Read more

0
votes
Fixed

ParticleSystemShapeLength fails on WSAPlayer (UWP)

Shuriken

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Jan 18, 2016

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Version/s:

ParticleSystemShapeLength reports 2x the collision numbers. Read more

1
votes
Active

HDRP 6-way VFX Shader is lit incorrectly when World coordinates are used

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Jun 02, 2025

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Version/s: 6000.0.50f1, 6000.1.6f1, 6000.2.0b4

Reproduction steps:1. Open the attached “IN-103590.zip” project2. Open the “OutdoorsScene”3. Open the Lighting Window (Ctrl+9)4. Cli... Read more

0
votes
Fixed

Can't interact with the UI when the "Input System UI Input Module" and "...

Package: Input System

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Sep 26, 2019

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Version/s: preview - 0.2.10, preview - 1.0.0

How to reproduce:1. Open the attached project ("case_1187185-Project.zip")2. Open the SampleScene in the Scenes folder3. Enter the P... Read more

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