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[Vulkan] Editor resizing is not as smooth compared to DX11
Steps:1. Create new empty 3D project2. Change Graphics API to Vulkan (Edit -> Project Settings... -> Player -> Other Settin... Read more
[StandardAssets] Framerate counter is missing its font
To reproduce:1. Import the Utility standard asset2. Select the Framerate counter3. Notice the font is not set Read more
[Cinemachine] NullReferenceException error is thrown on selecting Cinema...
NullReferenceException error is thrown on selecting CinemachineFreeLook camera preset asset.It also throws error on changing any val... Read more
Game Objects instantiated from Asset Bundles don't retain serialized values
Repro steps:1. Open attached project and make sure build target is Android2. Close Unity, adjust build.sh in the project's folder to... Read more
Using stackalloc causes a hard crash with stack buffer overflow exceptio...
How to reproduce:1. Open the attached "TestCrash.zip" project2. Open scene "SampleScene"3. Enter Play mode Results: The Editor crash... Read more
OnPostprocessAllAssets no longer gets called when an Asset changes after...
How to reproduce:1. Open user-submitted project (BugTest.zip)2. Open the 'SampleScene' scene3. Enter Play Mode4. While in Play Mode ... Read more
[VFXG] Having Texture3D property in SG throws console errors when VFX Ou...
Steps to reproduce: Import the attached package Open 'Scene' scene, 'VFX - All Properties' and 'Properties' ShaderGraph Observe that... Read more
[Animation] BlendTree overlaps and hides another Blendtree on adding the...
BlendTree overlaps and hides another Blendtree on adding the Motion Field. Unable to select other Blend Tree once it is hidden. Step... Read more
[AnimationRigging] GameObject snaps into place until its Root is moved w...
How to reproduce:1. Open the attached project's "case_1199287-Project.zip" Scene labeled "SampleScene"2. Enter the Play Mode Expecte... Read more
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