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3
votes
Fixed

A specific project freezes when Content Size Fitter's Horizontal Fit is ...

Text (TextMeshPro)

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Oct 07, 2025

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Version/s: 6000.0.59f1, 6000.2.8f1, 6000.3.0b4, 6000.4.0a1

How to reproduce:1. Open the attached “IN-114839“ project2. Open the “CJKBug“ scene3. In the Hierarchy window, navigate to “Canvas &... Read more

0
votes
Fixed

Image for adding Tags needs to be updated in manual page

Docs - Manual

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Jan 20, 2015

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Version/s: 5.0.0b20

Editor/Data/Documentation/en/Manual/Tags.html - the image in the "Applying a tag" section is really ancient and needs an update Read more

0
votes
Won't Fix

Build Profiles icons are lower quality when Build Profiles window is ope...

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Feb 28, 2025

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Version/s: 2023.3.0b1, 6000.1.0b8, 6000.1.0b9, 6000.2.0a6

Steps to reproduce:1. Create a new Unity project2. Open Build Profiles window3. Observe the icons of the Platforms Actual results: I... Read more

3
votes
Fixed

Input.GetJoystickNames() returns an empty array when using an MFI contro...

Input

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Jan 13, 2016

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Version/s: 5.3.1p2

How to reproduce: 1. Connect an MFI controller to target device (Steelseries Stratus was used for this repro)2. Open attached projec... Read more

1
votes
By Design

Area Lights Produce Knarly Artefacts

Shadows/Lights

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Jun 05, 2015

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Version/s:

Version 5.1.0f2 (0e70286e975e)Tue, 19 May 2015 13:49:17 GMTBranch: 5.1/release Repro: Create a plane. Create an area light. Make pla... Read more

0
votes
Feature Request

Bad Naming Convention in Shortcuts Window for Shader Graph

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May 16, 2025

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Version/s: 2022.3.47f1, 6000.0.47f1, 6000.1.1f1, 6000.2.0a10

Steps to reproduce: Create a new Unity project Navigate to Edit > Shortcuts. On macOS, select Unity > Shortcuts Observe the na... Read more

0
votes
By Design

Addressables.LoadAssetAsync<GameObject>({InvalidKey}).IsValid() returns ...

Package: Addressables

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Oct 12, 2022

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Version/s: 1.20.5

Steps to reproduce:1. Open the “IN-16619” project2. Enter Play mode and observe the Console Expected result: Log “False False”Actual... Read more

1
votes
Fixed

The list is reorderable when using NonReorderableAttribute

UI Toolkit Controls

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Jan 24, 2023

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Version/s: 2022.2.1f1, 2023.1.0a24

Reproduction steps: 1. Open the attached project “NonReorderableBug”2. Select the ScriptableObject “Assets/ScriptableVariants/Editor... Read more

0
votes
Fixed

[NetworkBehaviourInspector] Inspector is unable to display SyncList

Inspector Functionality

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May 31, 2015

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Version/s: 5.1.0f2

Steps to reproduce: 1. Open attached project "SyncListBug"2. Open scene "SyncListBug"3. Open "TestSyncList.cs" script4. Notice publi... Read more

1
votes
Not Reproducible

Right-clicking twice in a row does not highlight the scene which results...

Scene Management

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Jun 13, 2019

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Version/s: 2018.3.0a6, 2018.4.0f1, 2019.1.0a1, 2019.1.0f2, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open attached project "case_1162516.zip"2. In Project window, drag "SceneA" to the Hierarchy window3. In Hierarc... Read more

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