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0
votes
Fixed

[Android Logcat] The Stacktrace Utility Window title is not user friendly

Package: Android Logcat

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Jul 26, 2019

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Version/s: 1.0.0

The Stacktrace Utility Window in the Android Logcat package does not have a user friendly title. The Window title currently reads: U... Read more

0
votes
Fixed

[Usability] Settings Panel in the Network Visualization Overlay is close...

Multiplayer Tools

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Oct 09, 2025

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Version/s: 2.2.1

Steps to reproduce: Open any Project with Multiplayer Tools installed In Scene View open the Network Visualization Overlay Open eith... Read more

0
votes
Feature Request

Draw Instanced is disabled by default on a new Terrain GameObject

Package: Terrain Tools

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Sep 11, 2025

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Version/s: 5.3.0

Reproduction steps:1. Create a new project2. Install the “com.unity.terrain-tools” package3. Create a new Terrain GameObject in the ... Read more

0
votes
Fixed

Image for adding Tags needs to be updated in manual page

Docs - Manual

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Jan 20, 2015

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Version/s: 5.0.0b20

Editor/Data/Documentation/en/Manual/Tags.html - the image in the "Applying a tag" section is really ancient and needs an update Read more

0
votes
Won't Fix

TryGetValueFromBag does not return false when used on a UxmlTypeAttribut...

UI Toolkit Controls

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Apr 03, 2023

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Version/s: 2021.3.22f1, 2022.2.13f1, 2023.1.0b10, 2023.2.0a9, 2023.3.0a3

How to reproduce:1. Open the attached Project "TypeTest" and load Scene "SampleScene"2. Observe the Console Expected result: No erro... Read more

1
votes
By Design

Area Lights Produce Knarly Artefacts

Shadows/Lights

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Jun 05, 2015

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Version/s:

Version 5.1.0f2 (0e70286e975e)Tue, 19 May 2015 13:49:17 GMTBranch: 5.1/release Repro: Create a plane. Create an area light. Make pla... Read more

1
votes
Active

Collection structs are missing readonly modifiers on methods, causing un...

Kernel (DOTS)

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Oct 21, 2025

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Version/s: 6000.4.0a1

How to reproduce: Open the “GraphicsTesting.zip“ project Open the “UnityStructsMissingReadonlyModifier.cs“ script in JetBrains Rider... Read more

0
votes
Fixed

Resources.Load<Sprite>() crashes on Sprite::GetRenderData() when there i...

2D

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Apr 25, 2019

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Version/s: 2019.3.0a1

How to reproduce:1. Open attached project2. Open Window &gt; General &gt; Test Runner3. Press Run All Reproducible with: 2019.3.0a1N... Read more

1
votes
Fixed

Crash on TerrainData_CUSTOM_Internal_SetDetailLayer_Injected when using ...

Terrain

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Feb 10, 2023

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Version/s: 2022.2.6f1, 2023.1.0b4, 2023.2.0a2

Reproduction steps:1. Open the attached project “IN-29656“2. In the Hierarchy select any child Terrain of the “Map“ GameObject3. In ... Read more

0
votes
Fixed

[NetworkBehaviourInspector] Inspector is unable to display SyncList

Inspector Functionality

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May 31, 2015

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Version/s: 5.1.0f2

Steps to reproduce: 1. Open attached project "SyncListBug"2. Open scene "SyncListBug"3. Open "TestSyncList.cs" script4. Notice publi... Read more

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